HLSL: Add imat, umat, and bmat constructors
Fixes #894
diff --git a/SPIRV/GlslangToSpv.cpp b/SPIRV/GlslangToSpv.cpp
index 3597c0a..f3b0653 100755
--- a/SPIRV/GlslangToSpv.cpp
+++ b/SPIRV/GlslangToSpv.cpp
@@ -1528,6 +1528,33 @@
case glslang::EOpConstructDMat4x2:
case glslang::EOpConstructDMat4x3:
case glslang::EOpConstructDMat4x4:
+ case glslang::EOpConstructIMat2x2:
+ case glslang::EOpConstructIMat2x3:
+ case glslang::EOpConstructIMat2x4:
+ case glslang::EOpConstructIMat3x2:
+ case glslang::EOpConstructIMat3x3:
+ case glslang::EOpConstructIMat3x4:
+ case glslang::EOpConstructIMat4x2:
+ case glslang::EOpConstructIMat4x3:
+ case glslang::EOpConstructIMat4x4:
+ case glslang::EOpConstructUMat2x2:
+ case glslang::EOpConstructUMat2x3:
+ case glslang::EOpConstructUMat2x4:
+ case glslang::EOpConstructUMat3x2:
+ case glslang::EOpConstructUMat3x3:
+ case glslang::EOpConstructUMat3x4:
+ case glslang::EOpConstructUMat4x2:
+ case glslang::EOpConstructUMat4x3:
+ case glslang::EOpConstructUMat4x4:
+ case glslang::EOpConstructBMat2x2:
+ case glslang::EOpConstructBMat2x3:
+ case glslang::EOpConstructBMat2x4:
+ case glslang::EOpConstructBMat3x2:
+ case glslang::EOpConstructBMat3x3:
+ case glslang::EOpConstructBMat3x4:
+ case glslang::EOpConstructBMat4x2:
+ case glslang::EOpConstructBMat4x3:
+ case glslang::EOpConstructBMat4x4:
#ifdef AMD_EXTENSIONS
case glslang::EOpConstructF16Mat2x2:
case glslang::EOpConstructF16Mat2x3: