| spv.while-simple.vert |
| |
| Linked vertex stage: |
| |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 25 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 23 24 |
| Source ESSL 300 |
| Name 4 "main" |
| Name 8 "i" |
| Name 23 "gl_VertexID" |
| Name 24 "gl_InstanceID" |
| Decorate 23(gl_VertexID) BuiltIn VertexId |
| Decorate 24(gl_InstanceID) BuiltIn InstanceId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypePointer Function 6(int) |
| 9: 6(int) Constant 0 |
| 16: 6(int) Constant 10 |
| 17: TypeBool |
| 20: 6(int) Constant 1 |
| 22: TypePointer Input 6(int) |
| 23(gl_VertexID): 22(ptr) Variable Input |
| 24(gl_InstanceID): 22(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(i): 7(ptr) Variable Function |
| Store 8(i) 9 |
| Branch 10 |
| 10: Label |
| LoopMerge 12 13 None |
| Branch 14 |
| 14: Label |
| 15: 6(int) Load 8(i) |
| 18: 17(bool) SLessThan 15 16 |
| BranchConditional 18 11 12 |
| 11: Label |
| 19: 6(int) Load 8(i) |
| 21: 6(int) IAdd 19 20 |
| Store 8(i) 21 |
| Branch 13 |
| 13: Label |
| Branch 10 |
| 12: Label |
| Return |
| FunctionEnd |