set(SOURCES InitializeDll.cpp InitializeDll.h) | |
add_library(OGLCompiler STATIC ${SOURCES}) | |
set_property(TARGET OGLCompiler PROPERTY FOLDER glslang) | |
if(WIN32) | |
source_group("Source" FILES ${SOURCES}) | |
endif(WIN32) | |
install(TARGETS OGLCompiler | |
ARCHIVE DESTINATION lib) |