static float4 v1; | |
static float4 v2; | |
namespace N1 { | |
float4 getVec() { return v1; } | |
} | |
namespace N2 { | |
static float gf; | |
float4 getVec() { return v2; } | |
namespace N3 { | |
float4 getVec() { return v2; } | |
class C1 { | |
float4 getVec() { return v2; } | |
}; | |
} | |
} | |
float4 main() : SV_Target0 | |
{ | |
return N1::getVec() + N2::getVec() + N2::N3::getVec() + N2::N3::C1::getVec() * N2::gf; | |
} |