#line 1 | |
struct PS_OUTPUT | |
{ | |
float4 Color : SV_Target0; | |
float Depth : SV_Depth; | |
}; | |
#line 2 | |
PS_OUTPUT main() | |
{ | |
PS_OUTPUT psout; | |
#line 123 "SomeFile.frag" | |
int thisLineIs = __LINE__; // gets 124 | |
psout.Color = float4(thisLineIs, 0, 0, 1); | |
psout.Depth = 1.0; | |
return psout; | |
} |