#version 450 | |
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require | |
layout(constant_id = 1) const float16_t sc0 = 9.5hf; | |
layout(constant_id = 2) const float16_t sc1 = -14.25hf; | |
layout (set = 0, binding = 0, std430) writeonly buffer Output { | |
float16_t r0; | |
float16_t r1; | |
} sb_out; | |
void main (void) | |
{ | |
sb_out.r0 = sc0; | |
sb_out.r1 = sc1; | |
} | |