Microsoft Visual Studio Solution File, Format Version 11.00 | |
# Visual C++ Express 2010 | |
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}" | |
EndProject | |
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}" | |
EndProject | |
Global | |
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |
Debug|Win32 = Debug|Win32 | |
Release|Win32 = Release|Win32 | |
EndGlobalSection | |
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32 | |
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32 | |
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32 | |
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32 | |
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32 | |
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32 | |
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32 | |
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32 | |
EndGlobalSection | |
GlobalSection(SolutionProperties) = preSolution | |
HideSolutionNode = FALSE | |
EndGlobalSection | |
EndGlobal |