| hlsl.imagefetch-subvec4.comp |
| Shader version: 500 |
| local_size = (8, 8, 8) |
| 0:? Sequence |
| 0:6 Function Definition: @main(vu3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 'tid' ( in 3-component vector of uint) |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child ( temp uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:7 Convert int to uint ( temp uint) |
| 0:7 textureFetch ( temp int) |
| 0:7 'IN' (layout( binding=0) uniform itexture3D) |
| 0:7 'tid' ( in 3-component vector of uint) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 imageStore ( temp void) |
| 0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D) |
| 0:7 'tid' ( in 3-component vector of uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:6 Function Definition: main( ( temp void) |
| 0:6 Function Parameters: |
| 0:? Sequence |
| 0:6 move second child to first child ( temp 3-component vector of uint) |
| 0:? 'tid' ( temp 3-component vector of uint) |
| 0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) |
| 0:6 Function Call: @main(vu3; ( temp void) |
| 0:? 'tid' ( temp 3-component vector of uint) |
| 0:? Linker Objects |
| 0:? 'IN' (layout( binding=0) uniform itexture3D) |
| 0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D) |
| 0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) |
| |
| |
| Linked compute stage: |
| |
| |
| Shader version: 500 |
| local_size = (8, 8, 8) |
| 0:? Sequence |
| 0:6 Function Definition: @main(vu3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 'tid' ( in 3-component vector of uint) |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child ( temp uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:7 Convert int to uint ( temp uint) |
| 0:7 textureFetch ( temp int) |
| 0:7 'IN' (layout( binding=0) uniform itexture3D) |
| 0:7 'tid' ( in 3-component vector of uint) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 imageStore ( temp void) |
| 0:7 'OUT' (layout( binding=1 r32ui) uniform uimage3D) |
| 0:7 'tid' ( in 3-component vector of uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:7 'storeTemp' ( temp uint) |
| 0:6 Function Definition: main( ( temp void) |
| 0:6 Function Parameters: |
| 0:? Sequence |
| 0:6 move second child to first child ( temp 3-component vector of uint) |
| 0:? 'tid' ( temp 3-component vector of uint) |
| 0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) |
| 0:6 Function Call: @main(vu3; ( temp void) |
| 0:? 'tid' ( temp 3-component vector of uint) |
| 0:? Linker Objects |
| 0:? 'IN' (layout( binding=0) uniform itexture3D) |
| 0:? 'OUT' (layout( binding=1 r32ui) uniform uimage3D) |
| 0:? 'tid' ( in 3-component vector of uint GlobalInvocationID) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80004 |
| // Id's are bound by 39 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint GLCompute 4 "main" 34 |
| ExecutionMode 4 LocalSize 8 8 8 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 11 "@main(vu3;" |
| Name 10 "tid" |
| Name 14 "storeTemp" |
| Name 18 "IN" |
| Name 28 "OUT" |
| Name 32 "tid" |
| Name 34 "tid" |
| Name 36 "param" |
| Decorate 18(IN) DescriptorSet 0 |
| Decorate 18(IN) Binding 0 |
| Decorate 28(OUT) DescriptorSet 0 |
| Decorate 28(OUT) Binding 1 |
| Decorate 34(tid) BuiltIn GlobalInvocationId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 0 |
| 7: TypeVector 6(int) 3 |
| 8: TypePointer Function 7(ivec3) |
| 9: TypeFunction 2 8(ptr) |
| 13: TypePointer Function 6(int) |
| 15: TypeInt 32 1 |
| 16: TypeImage 15(int) 3D sampled format:Unknown |
| 17: TypePointer UniformConstant 16 |
| 18(IN): 17(ptr) Variable UniformConstant |
| 21: 15(int) Constant 0 |
| 22: TypeVector 15(int) 4 |
| 26: TypeImage 6(int) 3D nonsampled format:R32ui |
| 27: TypePointer UniformConstant 26 |
| 28(OUT): 27(ptr) Variable UniformConstant |
| 33: TypePointer Input 7(ivec3) |
| 34(tid): 33(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 32(tid): 8(ptr) Variable Function |
| 36(param): 8(ptr) Variable Function |
| 35: 7(ivec3) Load 34(tid) |
| Store 32(tid) 35 |
| 37: 7(ivec3) Load 32(tid) |
| Store 36(param) 37 |
| 38: 2 FunctionCall 11(@main(vu3;) 36(param) |
| Return |
| FunctionEnd |
| 11(@main(vu3;): 2 Function None 9 |
| 10(tid): 8(ptr) FunctionParameter |
| 12: Label |
| 14(storeTemp): 13(ptr) Variable Function |
| 19: 16 Load 18(IN) |
| 20: 7(ivec3) Load 10(tid) |
| 23: 22(ivec4) ImageFetch 19 20 Lod 21 |
| 24: 15(int) CompositeExtract 23 0 |
| 25: 6(int) Bitcast 24 |
| Store 14(storeTemp) 25 |
| 29: 26 Load 28(OUT) |
| 30: 7(ivec3) Load 10(tid) |
| 31: 6(int) Load 14(storeTemp) |
| ImageWrite 29 30 31 |
| Return |
| FunctionEnd |