| // |
| // Copyright (C) 2016 LunarG, Inc. |
| // |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of Google, Inc., nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| // POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| #include "hlslAttributes.h" |
| #include "hlslParseHelper.h" |
| |
| namespace glslang { |
| // Map the given string to an attribute enum from TAttributeType, |
| // or EatNone if invalid. |
| TAttributeType HlslParseContext::attributeFromName(const TString& nameSpace, const TString& name) const |
| { |
| // handle names within a namespace |
| |
| if (nameSpace == "vk") { |
| if (name == "input_attachment_index") |
| return EatInputAttachment; |
| else if (name == "location") |
| return EatLocation; |
| else if (name == "binding") |
| return EatBinding; |
| else if (name == "global_cbuffer_binding") |
| return EatGlobalBinding; |
| else if (name == "builtin") |
| return EatBuiltIn; |
| else if (name == "constant_id") |
| return EatConstantId; |
| else if (name == "push_constant") |
| return EatPushConstant; |
| } else if (nameSpace.size() > 0) |
| return EatNone; |
| |
| // handle names with no namespace |
| |
| if (name == "allow_uav_condition") |
| return EatAllow_uav_condition; |
| else if (name == "branch") |
| return EatBranch; |
| else if (name == "call") |
| return EatCall; |
| else if (name == "domain") |
| return EatDomain; |
| else if (name == "earlydepthstencil") |
| return EatEarlyDepthStencil; |
| else if (name == "fastopt") |
| return EatFastOpt; |
| else if (name == "flatten") |
| return EatFlatten; |
| else if (name == "forcecase") |
| return EatForceCase; |
| else if (name == "instance") |
| return EatInstance; |
| else if (name == "maxtessfactor") |
| return EatMaxTessFactor; |
| else if (name == "maxvertexcount") |
| return EatMaxVertexCount; |
| else if (name == "numthreads") |
| return EatNumThreads; |
| else if (name == "outputcontrolpoints") |
| return EatOutputControlPoints; |
| else if (name == "outputtopology") |
| return EatOutputTopology; |
| else if (name == "partitioning") |
| return EatPartitioning; |
| else if (name == "patchconstantfunc") |
| return EatPatchConstantFunc; |
| else if (name == "unroll") |
| return EatUnroll; |
| else if (name == "loop") |
| return EatLoop; |
| else |
| return EatNone; |
| } |
| |
| } // end namespace glslang |