#version 450 | |
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable | |
#extension GL_EXT_shader_atomic_int64 : enable | |
#extension GL_KHR_memory_scope_semantics : enable | |
layout(set = 0, binding = 0) buffer ssbo { uint64_t y; }; | |
layout(set = 0, binding = 1) uniform ubo { uint64_t z; }; | |
void main() { | |
atomicStore(y, z, gl_ScopeDevice, gl_StorageSemanticsBuffer, gl_SemanticsRelaxed); | |
} |