blob: 3dd8206106e8bda990b9c3f4e8b5b76d4b6ef1a0 [file] [log] [blame]
lineContinuation.vert
WARNING: 0:3: 'line continuation' : used at end of comment; the following line is still part of the comment
ERROR: 0:6: '#error' : e1
ERROR: 0:11: '#error' : e2
ERROR: 0:18: '#error' : e3
ERROR: 0:42: '\' : illegal use of escape character
ERROR: 0:43: '@' : unexpected token
ERROR: 0:44: '$' : unexpected token
ERROR: 0:45: '\' : illegal use of escape character
ERROR: 0:47: '\' : illegal use of escape character
ERROR: 0:48: '\' : illegal use of escape character
ERROR: 0:49: '$' : unexpected token
ERROR: 0:50: '@' : unexpected token
ERROR: 0:55: '#error' : good continuation
WARNING: 0:62: 'line continuation' : used at end of comment; the following line is still part of the comment
ERROR: 0:111: 'macro expansion' : End of line in macro substitution: FOOM
ERROR: 0:112: 'preprocessor evaluation' : can't evaluate expression
ERROR: 0:112: '#if' : unexpected tokens following directive
ERROR: 0:117: 'macro expansion' : End of line in macro substitution: FOOM
ERROR: 0:118: 'preprocessor evaluation' : can't evaluate expression
ERROR: 0:118: '#if' : unexpected tokens following directive
ERROR: 0:150: '' : syntax error, unexpected EQUAL
ERROR: 19 compilation errors. No code generated.
Shader version: 300
ERROR: node is still EOpNull!
0:20 Function Definition: main( ( global void)
0:20 Function Parameters:
0:20 Sequence
0:20 move second child to first child ( temp highp 4-component vector of float)
0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 ( temp highp 4-component vector of float)
0:20 'foo' ( global highp float)
0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float)
0:22 Function Parameters:
0:22 'a' ( in highp 4-component vector of float)
0:24 Sequence
0:24 Sequence
0:24 move second child to first child ( temp highp 4-component vector of float)
0:24 'b' ( temp highp 4-component vector of float)
0:24 'a' ( in highp 4-component vector of float)
0:25 Branch: Return with expression
0:25 'b' ( temp highp 4-component vector of float)
0:47 Sequence
0:47 move second child to first child ( temp highp int)
0:47 'q1' ( global highp int)
0:47 Constant:
0:47 1 (const int)
0:48 Sequence
0:48 move second child to first child ( temp highp int)
0:48 'q2' ( global highp int)
0:48 Constant:
0:48 1 (const int)
0:49 Sequence
0:49 move second child to first child ( temp highp int)
0:49 'q3' ( global highp int)
0:49 Constant:
0:49 1 (const int)
0:50 Sequence
0:50 move second child to first child ( temp highp int)
0:50 'q4' ( global highp int)
0:50 Constant:
0:50 1 (const int)
0:74 Sequence
0:74 move second child to first child ( temp highp float)
0:74 'funkyf' ( global highp float)
0:75 Constant:
0:75 12300000000000000.000000
0:85 Sequence
0:84 move second child to first child ( temp highp int)
0:84 'funkyh' ( global highp int)
0:86 Constant:
0:86 244 (const int)
0:91 Sequence
0:91 move second child to first child ( temp highp int)
0:91 'funkyo' ( global highp int)
0:92 Constant:
0:92 34 (const int)
0:96 Sequence
0:96 move second child to first child ( temp highp int)
0:96 'c' ( global highp int)
0:97 Constant:
0:97 11 (const int)
0:98 Sequence
0:98 move second child to first child ( temp highp int)
0:98 'd' ( global highp int)
0:98 Constant:
0:98 12 (const int)
0:107 Sequence
0:107 move second child to first child ( temp highp int)
0:107 'bar103' ( global highp int)
0:107 Constant:
0:107 17 (const int)
0:113 Sequence
0:113 move second child to first child ( temp highp int)
0:113 'bar104' ( global highp int)
0:113 Constant:
0:113 19 (const int)
0:119 Sequence
0:119 move second child to first child ( temp highp int)
0:119 'bar105' ( global highp int)
0:119 Constant:
0:119 19 (const int)
0:122 Sequence
0:122 move second child to first child ( temp highp int)
0:122 'bar106' ( global highp int)
0:122 Constant:
0:122 12 (const int)
0:123 Sequence
0:123 move second child to first child ( temp highp int)
0:123 'bar107' ( global highp int)
0:128 Constant:
0:128 5 (const int)
0:131 Function Definition: foo203209409( ( global void)
0:131 Function Parameters:
0:134 Sequence
0:134 add second child into first child ( temp highp int)
0:133 'bar107' ( global highp int)
0:134 Constant:
0:134 37 (const int)
0:135 multiply second child into first child ( temp highp int)
0:135 'bar107' ( global highp int)
0:136 Constant:
0:136 38 (const int)
0:137 divide second child into first child ( temp highp int)
0:137 'bar107' ( global highp int)
0:138 Constant:
0:138 39 (const int)
0:139 add ( temp highp int)
0:139 'bar107' ( global highp int)
0:140 Constant:
0:140 41 (const int)
0:? Linker Objects
0:? 'foo' ( global highp float)
0:? 'goodDecl' ( global highp int)
0:? 'a1' ( const highp int)
0:? 4 (const int)
0:? 'a2' ( const highp int)
0:? 3 (const int)
0:? 'a3' ( const highp int)
0:? 4 (const int)
0:? 'a4' ( const highp int)
0:? 3 (const int)
0:? 'q1' ( global highp int)
0:? 'q2' ( global highp int)
0:? 'q3' ( global highp int)
0:? 'q4' ( global highp int)
0:? 'abdece' ( const highp int)
0:? 10 (const int)
0:? 'aoeuntaoehu' ( const highp int)
0:? 10 (const int)
0:? 'funkyf' ( global highp float)
0:? 'funkyh' ( global highp int)
0:? 'funkyo' ( global highp int)
0:? 'c' ( global highp int)
0:? 'd' ( global highp int)
0:? 'bar103' ( global highp int)
0:? 'bar104' ( global highp int)
0:? 'bar105' ( global highp int)
0:? 'bar106' ( global highp int)
0:? 'bar107' ( global highp int)
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
Linked vertex stage:
Shader version: 300
ERROR: node is still EOpNull!
0:20 Function Definition: main( ( global void)
0:20 Function Parameters:
0:20 Sequence
0:20 move second child to first child ( temp highp 4-component vector of float)
0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 ( temp highp 4-component vector of float)
0:20 'foo' ( global highp float)
0:47 Sequence
0:47 move second child to first child ( temp highp int)
0:47 'q1' ( global highp int)
0:47 Constant:
0:47 1 (const int)
0:48 Sequence
0:48 move second child to first child ( temp highp int)
0:48 'q2' ( global highp int)
0:48 Constant:
0:48 1 (const int)
0:49 Sequence
0:49 move second child to first child ( temp highp int)
0:49 'q3' ( global highp int)
0:49 Constant:
0:49 1 (const int)
0:50 Sequence
0:50 move second child to first child ( temp highp int)
0:50 'q4' ( global highp int)
0:50 Constant:
0:50 1 (const int)
0:74 Sequence
0:74 move second child to first child ( temp highp float)
0:74 'funkyf' ( global highp float)
0:75 Constant:
0:75 12300000000000000.000000
0:85 Sequence
0:84 move second child to first child ( temp highp int)
0:84 'funkyh' ( global highp int)
0:86 Constant:
0:86 244 (const int)
0:91 Sequence
0:91 move second child to first child ( temp highp int)
0:91 'funkyo' ( global highp int)
0:92 Constant:
0:92 34 (const int)
0:96 Sequence
0:96 move second child to first child ( temp highp int)
0:96 'c' ( global highp int)
0:97 Constant:
0:97 11 (const int)
0:98 Sequence
0:98 move second child to first child ( temp highp int)
0:98 'd' ( global highp int)
0:98 Constant:
0:98 12 (const int)
0:107 Sequence
0:107 move second child to first child ( temp highp int)
0:107 'bar103' ( global highp int)
0:107 Constant:
0:107 17 (const int)
0:113 Sequence
0:113 move second child to first child ( temp highp int)
0:113 'bar104' ( global highp int)
0:113 Constant:
0:113 19 (const int)
0:119 Sequence
0:119 move second child to first child ( temp highp int)
0:119 'bar105' ( global highp int)
0:119 Constant:
0:119 19 (const int)
0:122 Sequence
0:122 move second child to first child ( temp highp int)
0:122 'bar106' ( global highp int)
0:122 Constant:
0:122 12 (const int)
0:123 Sequence
0:123 move second child to first child ( temp highp int)
0:123 'bar107' ( global highp int)
0:128 Constant:
0:128 5 (const int)
0:? Linker Objects
0:? 'foo' ( global highp float)
0:? 'goodDecl' ( global highp int)
0:? 'a1' ( const highp int)
0:? 4 (const int)
0:? 'a2' ( const highp int)
0:? 3 (const int)
0:? 'a3' ( const highp int)
0:? 4 (const int)
0:? 'a4' ( const highp int)
0:? 3 (const int)
0:? 'q1' ( global highp int)
0:? 'q2' ( global highp int)
0:? 'q3' ( global highp int)
0:? 'q4' ( global highp int)
0:? 'abdece' ( const highp int)
0:? 10 (const int)
0:? 'aoeuntaoehu' ( const highp int)
0:? 10 (const int)
0:? 'funkyf' ( global highp float)
0:? 'funkyh' ( global highp int)
0:? 'funkyo' ( global highp int)
0:? 'c' ( global highp int)
0:? 'd' ( global highp int)
0:? 'bar103' ( global highp int)
0:? 'bar104' ( global highp int)
0:? 'bar105' ( global highp int)
0:? 'bar106' ( global highp int)
0:? 'bar107' ( global highp int)
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)