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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
4e2f05da416ed736b04029c3ab17bef7637aa62c
/
.
/
Test
/
spv.uniformArray.frag
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#version 140
uniform sampler2D texSampler2D
;
in
vec3 inColor
;
in
vec4 color
[
6
];
in
float
alpha
[
16
];
void
main
()
{
vec4 texColor
=
color
[
1
]
+
color
[
1
];
texColor
.
xyz
+=
inColor
;
texColor
.
a
+=
alpha
[
12
];
gl_FragColor
=
texColor
;
}