| hlsl.isfinite.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: test1(f1; ( temp bool) |
| 0:7 Function Parameters: |
| 0:7 'v' ( in float) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 logical-and ( temp bool) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isnan ( temp bool) |
| 0:8 'v' ( in float) |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 '@finitetmp' ( temp float) |
| 0:8 'v' ( in float) |
| 0:8 logical-and ( temp bool) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isnan ( temp bool) |
| 0:8 '@finitetmp' ( temp float) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isinf ( temp bool) |
| 0:8 '@finitetmp' ( temp float) |
| 0:12 Function Definition: @main( ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp float) |
| 0:13 '@finitetmp' ( temp float) |
| 0:13 f: direct index for structure ( uniform float) |
| 0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:13 Constant: |
| 0:13 0 (const uint) |
| 0:13 logical-and ( temp bool) |
| 0:13 Negate conditional ( temp bool) |
| 0:13 isnan ( temp bool) |
| 0:13 '@finitetmp' ( temp float) |
| 0:13 Negate conditional ( temp bool) |
| 0:13 isinf ( temp bool) |
| 0:13 '@finitetmp' ( temp float) |
| 0:14 Sequence |
| 0:14 move second child to first child ( temp 2-component vector of float) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:14 f2: direct index for structure ( uniform 2-component vector of float) |
| 0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:14 Constant: |
| 0:14 1 (const uint) |
| 0:14 logical-and ( temp 2-component vector of bool) |
| 0:14 Negate conditional ( temp 2-component vector of bool) |
| 0:14 isnan ( temp 2-component vector of bool) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:14 Negate conditional ( temp 2-component vector of bool) |
| 0:14 isinf ( temp 2-component vector of bool) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp 3-component vector of float) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:15 f3: direct index for structure ( uniform 3-component vector of float) |
| 0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:15 Constant: |
| 0:15 2 (const uint) |
| 0:15 logical-and ( temp 3-component vector of bool) |
| 0:15 Negate conditional ( temp 3-component vector of bool) |
| 0:15 isnan ( temp 3-component vector of bool) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:15 Negate conditional ( temp 3-component vector of bool) |
| 0:15 isinf ( temp 3-component vector of bool) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:17 Branch: Return with expression |
| 0:17 Constant: |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:12 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: test1(f1; ( temp bool) |
| 0:7 Function Parameters: |
| 0:7 'v' ( in float) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 logical-and ( temp bool) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isnan ( temp bool) |
| 0:8 'v' ( in float) |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 '@finitetmp' ( temp float) |
| 0:8 'v' ( in float) |
| 0:8 logical-and ( temp bool) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isnan ( temp bool) |
| 0:8 '@finitetmp' ( temp float) |
| 0:8 Negate conditional ( temp bool) |
| 0:8 isinf ( temp bool) |
| 0:8 '@finitetmp' ( temp float) |
| 0:12 Function Definition: @main( ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp float) |
| 0:13 '@finitetmp' ( temp float) |
| 0:13 f: direct index for structure ( uniform float) |
| 0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:13 Constant: |
| 0:13 0 (const uint) |
| 0:13 logical-and ( temp bool) |
| 0:13 Negate conditional ( temp bool) |
| 0:13 isnan ( temp bool) |
| 0:13 '@finitetmp' ( temp float) |
| 0:13 Negate conditional ( temp bool) |
| 0:13 isinf ( temp bool) |
| 0:13 '@finitetmp' ( temp float) |
| 0:14 Sequence |
| 0:14 move second child to first child ( temp 2-component vector of float) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:14 f2: direct index for structure ( uniform 2-component vector of float) |
| 0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:14 Constant: |
| 0:14 1 (const uint) |
| 0:14 logical-and ( temp 2-component vector of bool) |
| 0:14 Negate conditional ( temp 2-component vector of bool) |
| 0:14 isnan ( temp 2-component vector of bool) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:14 Negate conditional ( temp 2-component vector of bool) |
| 0:14 isinf ( temp 2-component vector of bool) |
| 0:14 '@finitetmp' ( temp 2-component vector of float) |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp 3-component vector of float) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:15 f3: direct index for structure ( uniform 3-component vector of float) |
| 0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:15 Constant: |
| 0:15 2 (const uint) |
| 0:15 logical-and ( temp 3-component vector of bool) |
| 0:15 Negate conditional ( temp 3-component vector of bool) |
| 0:15 isnan ( temp 3-component vector of bool) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:15 Negate conditional ( temp 3-component vector of bool) |
| 0:15 isinf ( temp 3-component vector of bool) |
| 0:15 '@finitetmp' ( temp 3-component vector of float) |
| 0:17 Branch: Return with expression |
| 0:17 Constant: |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:17 0.000000 |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:12 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 85 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 83 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 11 "test1(f1;" |
| Name 10 "v" |
| Name 15 "@main(" |
| Name 20 "@finitetmp" |
| Name 32 "@finitetmp" |
| Name 35 "$Global" |
| MemberName 35($Global) 0 "f" |
| MemberName 35($Global) 1 "f2" |
| MemberName 35($Global) 2 "f3" |
| Name 37 "" |
| Name 51 "@finitetmp" |
| Name 65 "@finitetmp" |
| Name 83 "@entryPointOutput" |
| MemberDecorate 35($Global) 0 Offset 0 |
| MemberDecorate 35($Global) 1 Offset 8 |
| MemberDecorate 35($Global) 2 Offset 16 |
| Decorate 35($Global) Block |
| Decorate 37 DescriptorSet 0 |
| Decorate 37 Binding 0 |
| Decorate 83(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 8: TypeBool |
| 9: TypeFunction 8(bool) 7(ptr) |
| 13: TypeVector 6(float) 4 |
| 14: TypeFunction 13(fvec4) |
| 33: TypeVector 6(float) 2 |
| 34: TypeVector 6(float) 3 |
| 35($Global): TypeStruct 6(float) 33(fvec2) 34(fvec3) |
| 36: TypePointer Uniform 35($Global) |
| 37: 36(ptr) Variable Uniform |
| 38: TypeInt 32 1 |
| 39: 38(int) Constant 0 |
| 40: TypePointer Uniform 6(float) |
| 50: TypePointer Function 33(fvec2) |
| 52: 38(int) Constant 1 |
| 53: TypePointer Uniform 33(fvec2) |
| 57: TypeVector 8(bool) 2 |
| 64: TypePointer Function 34(fvec3) |
| 66: 38(int) Constant 2 |
| 67: TypePointer Uniform 34(fvec3) |
| 71: TypeVector 8(bool) 3 |
| 78: 6(float) Constant 0 |
| 79: 13(fvec4) ConstantComposite 78 78 78 78 |
| 82: TypePointer Output 13(fvec4) |
| 83(@entryPointOutput): 82(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 84: 13(fvec4) FunctionCall 15(@main() |
| Store 83(@entryPointOutput) 84 |
| Return |
| FunctionEnd |
| 11(test1(f1;): 8(bool) Function None 9 |
| 10(v): 7(ptr) FunctionParameter |
| 12: Label |
| 20(@finitetmp): 7(ptr) Variable Function |
| 17: 6(float) Load 10(v) |
| 18: 8(bool) IsNan 17 |
| 19: 8(bool) LogicalNot 18 |
| 21: 6(float) Load 10(v) |
| Store 20(@finitetmp) 21 |
| 22: 6(float) Load 20(@finitetmp) |
| 23: 8(bool) IsNan 22 |
| 24: 8(bool) LogicalNot 23 |
| 25: 6(float) Load 20(@finitetmp) |
| 26: 8(bool) IsInf 25 |
| 27: 8(bool) LogicalNot 26 |
| 28: 8(bool) LogicalAnd 24 27 |
| 29: 8(bool) LogicalAnd 19 28 |
| ReturnValue 29 |
| FunctionEnd |
| 15(@main(): 13(fvec4) Function None 14 |
| 16: Label |
| 32(@finitetmp): 7(ptr) Variable Function |
| 51(@finitetmp): 50(ptr) Variable Function |
| 65(@finitetmp): 64(ptr) Variable Function |
| 41: 40(ptr) AccessChain 37 39 |
| 42: 6(float) Load 41 |
| Store 32(@finitetmp) 42 |
| 43: 6(float) Load 32(@finitetmp) |
| 44: 8(bool) IsNan 43 |
| 45: 8(bool) LogicalNot 44 |
| 46: 6(float) Load 32(@finitetmp) |
| 47: 8(bool) IsInf 46 |
| 48: 8(bool) LogicalNot 47 |
| 49: 8(bool) LogicalAnd 45 48 |
| 54: 53(ptr) AccessChain 37 52 |
| 55: 33(fvec2) Load 54 |
| Store 51(@finitetmp) 55 |
| 56: 33(fvec2) Load 51(@finitetmp) |
| 58: 57(bvec2) IsNan 56 |
| 59: 57(bvec2) LogicalNot 58 |
| 60: 33(fvec2) Load 51(@finitetmp) |
| 61: 57(bvec2) IsInf 60 |
| 62: 57(bvec2) LogicalNot 61 |
| 63: 57(bvec2) LogicalAnd 59 62 |
| 68: 67(ptr) AccessChain 37 66 |
| 69: 34(fvec3) Load 68 |
| Store 65(@finitetmp) 69 |
| 70: 34(fvec3) Load 65(@finitetmp) |
| 72: 71(bvec3) IsNan 70 |
| 73: 71(bvec3) LogicalNot 72 |
| 74: 34(fvec3) Load 65(@finitetmp) |
| 75: 71(bvec3) IsInf 74 |
| 76: 71(bvec3) LogicalNot 75 |
| 77: 71(bvec3) LogicalAnd 73 76 |
| ReturnValue 79 |
| FunctionEnd |