| spv.float16convertonlyarith.comp |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 22 |
| |
| Capability Shader |
| Capability Float16 |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint GLCompute 4 "main" |
| ExecutionMode 4 LocalSize 16 16 1 |
| Source GLSL 450 |
| SourceExtension "GL_EXT_shader_explicit_arithmetic_types_float16" |
| Name 4 "main" |
| Name 9 "v" |
| Decorate 21 BuiltIn WorkgroupSize |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: 6(float) Constant 0 |
| 11: 7(fvec4) ConstantComposite 10 10 10 10 |
| 13: TypeFloat 16 |
| 14: TypeVector 13(float16_t) 4 |
| 17: TypeInt 32 0 |
| 18: TypeVector 17(int) 3 |
| 19: 17(int) Constant 16 |
| 20: 17(int) Constant 1 |
| 21: 18(ivec3) ConstantComposite 19 19 20 |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(v): 8(ptr) Variable Function |
| Store 9(v) 11 |
| 12: 7(fvec4) Load 9(v) |
| 15: 14(f16vec4) FConvert 12 |
| 16: 7(fvec4) FConvert 15 |
| Return |
| FunctionEnd |