| spv.fsi.frag |
| // Module Version 10000 |
| // Generated by (magic number): 80008 |
| // Id's are bound by 24 |
| |
| Capability Shader |
| Capability CapabilityFragmentShaderSampleInterlockEXT |
| Extension "SPV_EXT_fragment_shader_interlock" |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| ExecutionMode 4 SampleInterlockOrderedEXT |
| Source GLSL 450 |
| SourceExtension "GL_ARB_fragment_shader_interlock" |
| Name 4 "main" |
| Name 7 "B1" |
| MemberName 7(B1) 0 "x" |
| Name 9 "b1" |
| Name 17 "im" |
| MemberDecorate 7(B1) 0 Coherent |
| MemberDecorate 7(B1) 0 Offset 0 |
| Decorate 7(B1) BufferBlock |
| Decorate 9(b1) DescriptorSet 0 |
| Decorate 9(b1) Binding 0 |
| Decorate 17(im) DescriptorSet 0 |
| Decorate 17(im) Binding 1 |
| Decorate 17(im) Coherent |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7(B1): TypeStruct 6(int) |
| 8: TypePointer Uniform 7(B1) |
| 9(b1): 8(ptr) Variable Uniform |
| 10: 6(int) Constant 0 |
| 11: 6(int) Constant 1 |
| 12: TypePointer Uniform 6(int) |
| 14: TypeFloat 32 |
| 15: TypeImage 14(float) 2D nonsampled format:Rgba32f |
| 16: TypePointer UniformConstant 15 |
| 17(im): 16(ptr) Variable UniformConstant |
| 19: TypeVector 6(int) 2 |
| 20: 19(ivec2) ConstantComposite 10 10 |
| 21: TypeVector 14(float) 4 |
| 22: 14(float) Constant 0 |
| 23: 21(fvec4) ConstantComposite 22 22 22 22 |
| 4(main): 2 Function None 3 |
| 5: Label |
| BeginInvocationInterlockEXT |
| 13: 12(ptr) AccessChain 9(b1) 10 |
| Store 13 11 |
| 18: 15 Load 17(im) |
| ImageWrite 18 20 23 |
| EndInvocationInterlockEXT |
| Return |
| FunctionEnd |