commit | 521ca375e03b8590380282cfbb4704f33d6c82f3 | [log] [tgz] |
---|---|---|
author | John Kessenich <cepheus@frii.com> | Thu Dec 05 20:58:16 2013 +0000 |
committer | John Kessenich <cepheus@frii.com> | Thu Dec 05 20:58:16 2013 +0000 |
tree | 043485c423a4675777e044891a15b5fdc01184d5 | |
parent | 0b39137009e736ca6d99a0a8225690118785c9b5 [diff] |
Remove one layer of arrayness on geometry shader inputs before checking for location overlaps. I think there is a spec. bug here. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24377 e7fa87d3-cd2b-0410-9028-fcbf551c1848