#version 310 es | |
shared vec4 s; // ERROR | |
layout(local_size_x = 2) out; // ERROR | |
buffer vec4 v; // ERROR | |
layout(location = 2) uniform mat4 x; | |
layout(location = 3) uniform mat4 y; | |
layout(location = 2) out mat4 xi; | |
layout(location = 3) out mat4 yi; // ERROR, locations conflict with xi | |
void main() | |
{ | |
uvec2 u2; | |
u2 = uaddCarry(u2, u2, u2); | |
uint u1; | |
u1 = usubBorrow(u1, u1, u1); | |
uvec4 u4; | |
umulExtended(u4, u4, u4, u4); | |
ivec4 i4; | |
imulExtended(i4, i4, i4, i4); | |
int i1; | |
i1 = bitfieldExtract(i1, 4, 5); | |
uvec3 u3; | |
u3 = bitfieldExtract(u3, 4, 5); | |
ivec3 i3; | |
i3 = bitfieldInsert(i3, i3, 4, 5); | |
u1 = bitfieldInsert(u1, u1, 4, 5); | |
ivec2 i2; | |
i2 = bitfieldReverse(i2); | |
u4 = bitfieldReverse(u4); | |
i1 = bitCount(i1); | |
i3 = bitCount(u3); | |
i2 = findLSB(i2); | |
i4 = findLSB(u4); | |
i1 = findMSB(i1); | |
i2 = findMSB(u2); | |
vec3 v3; | |
v3 = frexp(v3, i3); | |
vec2 v2; | |
v2 = ldexp(v2, i2); | |
mediump vec4 v4; | |
u1 = packUnorm4x8(v4); | |
u1 = packSnorm4x8(v4); | |
v4 = unpackUnorm4x8(u1); | |
v4 = unpackSnorm4x8(u1); | |
} | |
precision highp sampler2DMS; | |
precision highp isampler2DMS; | |
precision highp usampler2DMS; | |
uniform sampler2DMS s2dms; | |
uniform isampler2DMS is2dms; | |
uniform usampler2DMS us2dms; | |
uniform usampler2DMSArray us2dmsa; // ERROR | |
void foo() | |
{ | |
ivec2 v2; | |
v2 = textureSize(s2dms); | |
v2 = textureSize(us2dms); | |
vec4 v4 = texelFetch(s2dms, v2, 2); | |
ivec4 iv4 = texelFetch(is2dms, v2, 2); | |
textureSamples(s2dms); // ERROR | |
} | |
out bool outb; // ERROR | |
out sampler2D outo; // ERROR | |
out float outa[4]; | |
out float outaa[4][2]; // ERROR | |
struct S { float f; }; | |
out S outs; | |
out S[4] outasa; // ERROR | |
out S outsa[4]; // ERROR | |
struct SA { float f[4]; }; | |
out SA outSA; // ERROR | |
struct SS { float f; S s; }; | |
out SS outSS; // ERROR |