spv.whileLoop.frag | |
Linked fragment stage: | |
// Module Version 10000 | |
// Generated by (magic number): 80001 | |
// Id's are bound by 34 | |
Capability Shader | |
1: ExtInstImport "GLSL.std.450" | |
MemoryModel Logical GLSL450 | |
EntryPoint Fragment 4 "main" 11 | |
ExecutionMode 4 OriginLowerLeft | |
Source GLSL 110 | |
Name 4 "main" | |
Name 9 "color" | |
Name 11 "BaseColor" | |
Name 22 "d" | |
Name 27 "bigColor" | |
Name 32 "gl_FragColor" | |
2: TypeVoid | |
3: TypeFunction 2 | |
6: TypeFloat 32 | |
7: TypeVector 6(float) 4 | |
8: TypePointer Function 7(fvec4) | |
10: TypePointer Input 7(fvec4) | |
11(BaseColor): 10(ptr) Variable Input | |
16: TypeInt 32 0 | |
17: 16(int) Constant 0 | |
18: TypePointer Function 6(float) | |
21: TypePointer UniformConstant 6(float) | |
22(d): 21(ptr) Variable UniformConstant | |
24: TypeBool | |
26: TypePointer UniformConstant 7(fvec4) | |
27(bigColor): 26(ptr) Variable UniformConstant | |
31: TypePointer Output 7(fvec4) | |
32(gl_FragColor): 31(ptr) Variable Output | |
4(main): 2 Function None 3 | |
5: Label | |
9(color): 8(ptr) Variable Function | |
12: 7(fvec4) Load 11(BaseColor) | |
Store 9(color) 12 | |
Branch 13 | |
13: Label | |
19: 18(ptr) AccessChain 9(color) 17 | |
20: 6(float) Load 19 | |
23: 6(float) Load 22(d) | |
25: 24(bool) FOrdLessThan 20 23 | |
LoopMerge 14 13 None | |
BranchConditional 25 15 14 | |
15: Label | |
28: 7(fvec4) Load 27(bigColor) | |
29: 7(fvec4) Load 9(color) | |
30: 7(fvec4) FAdd 29 28 | |
Store 9(color) 30 | |
Branch 13 | |
14: Label | |
33: 7(fvec4) Load 9(color) | |
Store 32(gl_FragColor) 33 | |
Return | |
FunctionEnd |