voidFunction.frag | |
Shader version: 120 | |
0:? Sequence | |
0:7 Sequence | |
0:7 move second child to first child (temp float) | |
0:7 'bar' (global float) | |
0:7 Constant: | |
0:7 2.000000 | |
0:9 Function Definition: foo( (global void) | |
0:9 Function Parameters: | |
0:11 Sequence | |
0:11 Post-Increment (temp float) | |
0:11 'bar' (global float) | |
0:13 Branch: Return | |
0:16 Function Definition: foo2( (global void) | |
0:16 Function Parameters: | |
0:18 Sequence | |
0:18 Post-Increment (temp float) | |
0:18 'bar' (global float) | |
0:21 Function Definition: main( (global void) | |
0:21 Function Parameters: | |
0:23 Sequence | |
0:23 Sequence | |
0:23 move second child to first child (temp 4-component vector of float) | |
0:23 'outColor' (temp 4-component vector of float) | |
0:23 'bigColor' (uniform 4-component vector of float) | |
0:25 Function Call: foo( (global void) | |
0:27 Function Call: foo2( (global void) | |
0:29 add second child into first child (temp float) | |
0:29 direct index (temp float) | |
0:29 'outColor' (temp 4-component vector of float) | |
0:29 Constant: | |
0:29 0 (const int) | |
0:29 'bar' (global float) | |
0:31 move second child to first child (temp 4-component vector of float) | |
0:31 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:31 'outColor' (temp 4-component vector of float) | |
0:33 Branch: Return | |
0:? Linker Objects | |
0:? 'bigColor' (uniform 4-component vector of float) | |
0:? 'BaseColor' (smooth in 4-component vector of float) | |
0:? 'd' (uniform float) | |
0:? 'bar' (global float) | |
Linked fragment stage: | |
Shader version: 120 | |
0:? Sequence | |
0:7 Sequence | |
0:7 move second child to first child (temp float) | |
0:7 'bar' (global float) | |
0:7 Constant: | |
0:7 2.000000 | |
0:9 Function Definition: foo( (global void) | |
0:9 Function Parameters: | |
0:11 Sequence | |
0:11 Post-Increment (temp float) | |
0:11 'bar' (global float) | |
0:13 Branch: Return | |
0:16 Function Definition: foo2( (global void) | |
0:16 Function Parameters: | |
0:18 Sequence | |
0:18 Post-Increment (temp float) | |
0:18 'bar' (global float) | |
0:21 Function Definition: main( (global void) | |
0:21 Function Parameters: | |
0:23 Sequence | |
0:23 Sequence | |
0:23 move second child to first child (temp 4-component vector of float) | |
0:23 'outColor' (temp 4-component vector of float) | |
0:23 'bigColor' (uniform 4-component vector of float) | |
0:25 Function Call: foo( (global void) | |
0:27 Function Call: foo2( (global void) | |
0:29 add second child into first child (temp float) | |
0:29 direct index (temp float) | |
0:29 'outColor' (temp 4-component vector of float) | |
0:29 Constant: | |
0:29 0 (const int) | |
0:29 'bar' (global float) | |
0:31 move second child to first child (temp 4-component vector of float) | |
0:31 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:31 'outColor' (temp 4-component vector of float) | |
0:33 Branch: Return | |
0:? Linker Objects | |
0:? 'bigColor' (uniform 4-component vector of float) | |
0:? 'BaseColor' (smooth in 4-component vector of float) | |
0:? 'd' (uniform float) | |
0:? 'bar' (global float) | |