Fix subgroup support for ray tracing

Closes #1735

GlslangToSpv.cpp
- minor formatting cleanup

BaseTypes.h
- minor formatting cleanup
- add subgroup builtins to GetBuiltInVariableString
  (was resulting in "unknown built-in variable" messages in test output)

Initialize.cpp
- better naming and re-use of strings for subgroup builtin variable declarations
- define subgroup builtin variables in ray-tracing shaders

intermOut.cpp
- add handling of the EOpSubgroupParition* variables
  (was resulting in "ERROR: Bad aggregation op" messages in test output)

Update test results.
45 files changed