Fix subgroup support for ray tracing
Closes #1735
GlslangToSpv.cpp
- minor formatting cleanup
BaseTypes.h
- minor formatting cleanup
- add subgroup builtins to GetBuiltInVariableString
(was resulting in "unknown built-in variable" messages in test output)
Initialize.cpp
- better naming and re-use of strings for subgroup builtin variable declarations
- define subgroup builtin variables in ray-tracing shaders
intermOut.cpp
- add handling of the EOpSubgroupParition* variables
(was resulting in "ERROR: Bad aggregation op" messages in test output)
Update test results.
diff --git a/Test/baseResults/glsl.450.subgroupArithmetic.comp.out b/Test/baseResults/glsl.450.subgroupArithmetic.comp.out
index 6c91bb0..431423f 100644
--- a/Test/baseResults/glsl.450.subgroupArithmetic.comp.out
+++ b/Test/baseResults/glsl.450.subgroupArithmetic.comp.out
@@ -12,8 +12,8 @@
0:17 'invocation' ( temp uint)
0:17 mod ( temp uint)
0:17 add ( temp uint)
-0:17 'gl_SubgroupInvocationID' ( in uint unknown built-in variable)
-0:17 'gl_SubgroupSize' ( in uint unknown built-in variable)
+0:17 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID)
+0:17 'gl_SubgroupSize' ( in uint SubgroupSize)
0:17 Constant:
0:17 4 (const uint)
0:19 move second child to first child ( temp float)
@@ -7288,8 +7288,8 @@
0:17 'invocation' ( temp uint)
0:17 mod ( temp uint)
0:17 add ( temp uint)
-0:17 'gl_SubgroupInvocationID' ( in uint unknown built-in variable)
-0:17 'gl_SubgroupSize' ( in uint unknown built-in variable)
+0:17 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID)
+0:17 'gl_SubgroupSize' ( in uint SubgroupSize)
0:17 Constant:
0:17 4 (const uint)
0:19 move second child to first child ( temp float)