| hlsl.intrinsics.negative.comp |
| ERROR: 0:7: 'asdouble' : no matching overloaded function found |
| ERROR: 0:8: 'CheckAccessFullyMapped' : no matching overloaded function found |
| ERROR: 0:9: 'clip' : no matching overloaded function found |
| ERROR: 0:10: 'countbits' : no matching overloaded function found |
| ERROR: 0:11: 'cross' : no matching overloaded function found |
| ERROR: 0:12: 'D3DCOLORtoUBYTE4' : no matching overloaded function found |
| ERROR: 0:13: 'ddx' : no matching overloaded function found |
| ERROR: 0:14: 'ddx_coarse' : no matching overloaded function found |
| ERROR: 0:15: 'ddx_fine' : no matching overloaded function found |
| ERROR: 0:16: 'ddy' : no matching overloaded function found |
| ERROR: 0:17: 'ddy_coarse' : no matching overloaded function found |
| ERROR: 0:18: 'ddy_fine' : no matching overloaded function found |
| ERROR: 0:19: 'determinant' : no matching overloaded function found |
| ERROR: 0:20: 'EvaluateAttributeAtCentroid' : no matching overloaded function found |
| ERROR: 0:21: 'EvaluateAttributeAtSample' : no matching overloaded function found |
| ERROR: 0:22: 'EvaluateAttributeSnapped' : no matching overloaded function found |
| ERROR: 0:23: 'f16tof32' : no matching overloaded function found |
| ERROR: 0:24: 'firstbithigh' : no matching overloaded function found |
| ERROR: 0:25: 'firstbitlow' : no matching overloaded function found |
| ERROR: 0:26: 'fma' : no matching overloaded function found |
| ERROR: 0:27: 'fwidth' : no matching overloaded function found |
| ERROR: 0:28: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:29: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:30: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:31: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:32: 'InterlockedCompareExchange' : no matching overloaded function found |
| ERROR: 0:33: 'InterlockedExchange' : no matching overloaded function found |
| ERROR: 0:34: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:35: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:36: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:37: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:38: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:39: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:40: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:41: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:42: 'length' : no matching overloaded function found |
| ERROR: 0:43: 'msad4' : no matching overloaded function found |
| ERROR: 0:44: 'normalize' : no matching overloaded function found |
| ERROR: 0:45: 'reflect' : no matching overloaded function found |
| ERROR: 0:46: 'refract' : no matching overloaded function found |
| ERROR: 0:47: 'refract' : no matching overloaded function found |
| ERROR: 0:48: 'reversebits' : no matching overloaded function found |
| ERROR: 0:49: 'transpose' : no matching overloaded function found |
| ERROR: 0:60: 'GetRenderTargetSamplePosition' : no matching overloaded function found |
| ERROR: 0:69: 'asdouble' : no matching overloaded function found |
| ERROR: 0:70: 'CheckAccessFullyMapped' : no matching overloaded function found |
| ERROR: 0:71: 'countbits' : no matching overloaded function found |
| ERROR: 0:72: 'cross' : no matching overloaded function found |
| ERROR: 0:73: 'D3DCOLORtoUBYTE4' : no matching overloaded function found |
| ERROR: 0:74: 'ddx' : no matching overloaded function found |
| ERROR: 0:75: 'ddx_coarse' : no matching overloaded function found |
| ERROR: 0:76: 'ddx_fine' : no matching overloaded function found |
| ERROR: 0:77: 'ddy' : no matching overloaded function found |
| ERROR: 0:78: 'ddy_coarse' : no matching overloaded function found |
| ERROR: 0:79: 'ddy_fine' : no matching overloaded function found |
| ERROR: 0:80: 'determinant' : no matching overloaded function found |
| ERROR: 0:81: 'EvaluateAttributeAtCentroid' : no matching overloaded function found |
| ERROR: 0:82: 'EvaluateAttributeAtSample' : no matching overloaded function found |
| ERROR: 0:83: 'EvaluateAttributeSnapped' : no matching overloaded function found |
| ERROR: 0:84: 'f16tof32' : no matching overloaded function found |
| ERROR: 0:85: 'firstbithigh' : no matching overloaded function found |
| ERROR: 0:86: 'firstbitlow' : no matching overloaded function found |
| ERROR: 0:87: 'fma' : no matching overloaded function found |
| ERROR: 0:88: 'fwidth' : no matching overloaded function found |
| ERROR: 0:89: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:90: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:91: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:92: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:93: 'InterlockedCompareExchange' : no matching overloaded function found |
| ERROR: 0:94: 'InterlockedExchange' : no matching overloaded function found |
| ERROR: 0:95: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:96: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:97: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:98: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:99: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:100: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:101: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:102: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:103: 'noise' : no matching overloaded function found |
| ERROR: 0:104: 'reversebits' : no matching overloaded function found |
| ERROR: 0:105: 'transpose' : no matching overloaded function found |
| ERROR: 0:116: 'CheckAccessFullyMapped' : no matching overloaded function found |
| ERROR: 0:117: 'countbits' : no matching overloaded function found |
| ERROR: 0:118: 'ddx' : no matching overloaded function found |
| ERROR: 0:119: 'ddx_coarse' : no matching overloaded function found |
| ERROR: 0:120: 'ddx_fine' : no matching overloaded function found |
| ERROR: 0:121: 'ddy' : no matching overloaded function found |
| ERROR: 0:122: 'ddy_coarse' : no matching overloaded function found |
| ERROR: 0:123: 'ddy_fine' : no matching overloaded function found |
| ERROR: 0:124: 'D3DCOLORtoUBYTE4' : no matching overloaded function found |
| ERROR: 0:125: 'determinant' : no matching overloaded function found |
| ERROR: 0:126: 'EvaluateAttributeAtCentroid' : no matching overloaded function found |
| ERROR: 0:127: 'EvaluateAttributeAtSample' : no matching overloaded function found |
| ERROR: 0:128: 'EvaluateAttributeSnapped' : no matching overloaded function found |
| ERROR: 0:129: 'f16tof32' : no matching overloaded function found |
| ERROR: 0:130: 'firstbithigh' : no matching overloaded function found |
| ERROR: 0:131: 'firstbitlow' : no matching overloaded function found |
| ERROR: 0:132: 'fma' : no matching overloaded function found |
| ERROR: 0:133: 'fwidth' : no matching overloaded function found |
| ERROR: 0:134: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:135: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:136: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:137: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:138: 'InterlockedCompareExchange' : no matching overloaded function found |
| ERROR: 0:139: 'InterlockedExchange' : no matching overloaded function found |
| ERROR: 0:140: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:141: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:142: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:143: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:144: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:145: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:146: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:147: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:148: 'noise' : no matching overloaded function found |
| ERROR: 0:149: 'reversebits' : no matching overloaded function found |
| ERROR: 0:150: 'transpose' : no matching overloaded function found |
| ERROR: 0:161: 'CheckAccessFullyMapped' : no matching overloaded function found |
| ERROR: 0:162: 'countbits' : no matching overloaded function found |
| ERROR: 0:163: 'cross' : no matching overloaded function found |
| ERROR: 0:164: 'determinant' : no matching overloaded function found |
| ERROR: 0:165: 'ddx' : no matching overloaded function found |
| ERROR: 0:166: 'ddx_coarse' : no matching overloaded function found |
| ERROR: 0:167: 'ddx_fine' : no matching overloaded function found |
| ERROR: 0:168: 'ddy' : no matching overloaded function found |
| ERROR: 0:169: 'ddy_coarse' : no matching overloaded function found |
| ERROR: 0:170: 'ddy_fine' : no matching overloaded function found |
| ERROR: 0:171: 'EvaluateAttributeAtCentroid' : no matching overloaded function found |
| ERROR: 0:172: 'EvaluateAttributeAtSample' : no matching overloaded function found |
| ERROR: 0:173: 'EvaluateAttributeSnapped' : no matching overloaded function found |
| ERROR: 0:174: 'f16tof32' : no matching overloaded function found |
| ERROR: 0:175: 'firstbithigh' : no matching overloaded function found |
| ERROR: 0:176: 'firstbitlow' : no matching overloaded function found |
| ERROR: 0:177: 'fma' : no matching overloaded function found |
| ERROR: 0:178: 'fwidth' : no matching overloaded function found |
| ERROR: 0:179: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:180: 'InterlockedAdd' : no matching overloaded function found |
| ERROR: 0:181: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:182: 'InterlockedAnd' : no matching overloaded function found |
| ERROR: 0:183: 'InterlockedCompareExchange' : no matching overloaded function found |
| ERROR: 0:184: 'InterlockedExchange' : no matching overloaded function found |
| ERROR: 0:185: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:186: 'InterlockedMax' : no matching overloaded function found |
| ERROR: 0:187: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:188: 'InterlockedMin' : no matching overloaded function found |
| ERROR: 0:189: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:190: 'InterlockedOr' : no matching overloaded function found |
| ERROR: 0:191: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:192: 'InterlockedXor' : no matching overloaded function found |
| ERROR: 0:193: 'noise' : no matching overloaded function found |
| ERROR: 0:194: 'reversebits' : no matching overloaded function found |
| ERROR: 0:195: 'transpose' : no matching overloaded function found |
| ERROR: 151 compilation errors. No code generated. |
| |
| |
| Shader version: 450 |
| local_size = (1, 1, 1) |
| ERROR: node is still EOpNull! |
| 0:56 Function Definition: ComputeShaderFunction(f1;f1;f1;i1; (temp float) |
| 0:2 Function Parameters: |
| 0:2 'inF0' (in float) |
| 0:2 'inF1' (in float) |
| 0:2 'inF2' (in float) |
| 0:2 'inI0' (in int) |
| 0:? Sequence |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:8 Constant: |
| 0:8 0.000000 |
| 0:9 Constant: |
| 0:9 0.000000 |
| 0:10 Constant: |
| 0:10 0.000000 |
| 0:11 Constant: |
| 0:11 0.000000 |
| 0:12 Constant: |
| 0:12 0.000000 |
| 0:13 Constant: |
| 0:13 0.000000 |
| 0:14 Constant: |
| 0:14 0.000000 |
| 0:15 Constant: |
| 0:15 0.000000 |
| 0:16 Constant: |
| 0:16 0.000000 |
| 0:17 Constant: |
| 0:17 0.000000 |
| 0:18 Constant: |
| 0:18 0.000000 |
| 0:19 Constant: |
| 0:19 0.000000 |
| 0:20 Constant: |
| 0:20 0.000000 |
| 0:21 Constant: |
| 0:21 0.000000 |
| 0:22 Constant: |
| 0:22 0.000000 |
| 0:23 Constant: |
| 0:23 0.000000 |
| 0:24 Constant: |
| 0:24 0.000000 |
| 0:25 Constant: |
| 0:25 0.000000 |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:27 Constant: |
| 0:27 0.000000 |
| 0:28 Constant: |
| 0:28 0.000000 |
| 0:29 Constant: |
| 0:29 0.000000 |
| 0:30 Constant: |
| 0:30 0.000000 |
| 0:31 Constant: |
| 0:31 0.000000 |
| 0:32 Constant: |
| 0:32 0.000000 |
| 0:33 Constant: |
| 0:33 0.000000 |
| 0:34 Constant: |
| 0:34 0.000000 |
| 0:35 Constant: |
| 0:35 0.000000 |
| 0:36 Constant: |
| 0:36 0.000000 |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:38 Constant: |
| 0:38 0.000000 |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:45 Constant: |
| 0:45 0.000000 |
| 0:46 Constant: |
| 0:46 0.000000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Branch: Return with expression |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:65 Function Definition: ComputeShaderFunction(vf1;vf1;vf1;vi1; (temp 1-component vector of float) |
| 0:57 Function Parameters: |
| 0:57 'inF0' (in 1-component vector of float) |
| 0:57 'inF1' (in 1-component vector of float) |
| 0:57 'inF2' (in 1-component vector of float) |
| 0:57 'inI0' (in 1-component vector of int) |
| 0:? Sequence |
| 0:60 Constant: |
| 0:60 0.000000 |
| 0:62 Branch: Return with expression |
| 0:62 Constant: |
| 0:62 0.000000 |
| 0:112 Function Definition: ComputeShaderFunction(vf2;vf2;vf2;vi2; (temp 2-component vector of float) |
| 0:66 Function Parameters: |
| 0:66 'inF0' (in 2-component vector of float) |
| 0:66 'inF1' (in 2-component vector of float) |
| 0:66 'inF2' (in 2-component vector of float) |
| 0:66 'inI0' (in 2-component vector of int) |
| 0:? Sequence |
| 0:69 Constant: |
| 0:69 0.000000 |
| 0:70 Constant: |
| 0:70 0.000000 |
| 0:71 Constant: |
| 0:71 0.000000 |
| 0:72 Constant: |
| 0:72 0.000000 |
| 0:73 Constant: |
| 0:73 0.000000 |
| 0:74 Constant: |
| 0:74 0.000000 |
| 0:75 Constant: |
| 0:75 0.000000 |
| 0:76 Constant: |
| 0:76 0.000000 |
| 0:77 Constant: |
| 0:77 0.000000 |
| 0:78 Constant: |
| 0:78 0.000000 |
| 0:79 Constant: |
| 0:79 0.000000 |
| 0:80 Constant: |
| 0:80 0.000000 |
| 0:81 Constant: |
| 0:81 0.000000 |
| 0:82 Constant: |
| 0:82 0.000000 |
| 0:83 Constant: |
| 0:83 0.000000 |
| 0:84 Constant: |
| 0:84 0.000000 |
| 0:85 Constant: |
| 0:85 0.000000 |
| 0:86 Constant: |
| 0:86 0.000000 |
| 0:87 Constant: |
| 0:87 0.000000 |
| 0:88 Constant: |
| 0:88 0.000000 |
| 0:89 Constant: |
| 0:89 0.000000 |
| 0:90 Constant: |
| 0:90 0.000000 |
| 0:91 Constant: |
| 0:91 0.000000 |
| 0:92 Constant: |
| 0:92 0.000000 |
| 0:93 Constant: |
| 0:93 0.000000 |
| 0:94 Constant: |
| 0:94 0.000000 |
| 0:95 Constant: |
| 0:95 0.000000 |
| 0:96 Constant: |
| 0:96 0.000000 |
| 0:97 Constant: |
| 0:97 0.000000 |
| 0:98 Constant: |
| 0:98 0.000000 |
| 0:99 Constant: |
| 0:99 0.000000 |
| 0:100 Constant: |
| 0:100 0.000000 |
| 0:101 Constant: |
| 0:101 0.000000 |
| 0:102 Constant: |
| 0:102 0.000000 |
| 0:103 Constant: |
| 0:103 0.000000 |
| 0:104 Constant: |
| 0:104 0.000000 |
| 0:105 Constant: |
| 0:105 0.000000 |
| 0:109 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:157 Function Definition: ComputeShaderFunction(vf3;vf3;vf3;vi3; (temp 3-component vector of float) |
| 0:113 Function Parameters: |
| 0:113 'inF0' (in 3-component vector of float) |
| 0:113 'inF1' (in 3-component vector of float) |
| 0:113 'inF2' (in 3-component vector of float) |
| 0:113 'inI0' (in 3-component vector of int) |
| 0:? Sequence |
| 0:116 Constant: |
| 0:116 0.000000 |
| 0:117 Constant: |
| 0:117 0.000000 |
| 0:118 Constant: |
| 0:118 0.000000 |
| 0:119 Constant: |
| 0:119 0.000000 |
| 0:120 Constant: |
| 0:120 0.000000 |
| 0:121 Constant: |
| 0:121 0.000000 |
| 0:122 Constant: |
| 0:122 0.000000 |
| 0:123 Constant: |
| 0:123 0.000000 |
| 0:124 Constant: |
| 0:124 0.000000 |
| 0:125 Constant: |
| 0:125 0.000000 |
| 0:126 Constant: |
| 0:126 0.000000 |
| 0:127 Constant: |
| 0:127 0.000000 |
| 0:128 Constant: |
| 0:128 0.000000 |
| 0:129 Constant: |
| 0:129 0.000000 |
| 0:130 Constant: |
| 0:130 0.000000 |
| 0:131 Constant: |
| 0:131 0.000000 |
| 0:132 Constant: |
| 0:132 0.000000 |
| 0:133 Constant: |
| 0:133 0.000000 |
| 0:134 Constant: |
| 0:134 0.000000 |
| 0:135 Constant: |
| 0:135 0.000000 |
| 0:136 Constant: |
| 0:136 0.000000 |
| 0:137 Constant: |
| 0:137 0.000000 |
| 0:138 Constant: |
| 0:138 0.000000 |
| 0:139 Constant: |
| 0:139 0.000000 |
| 0:140 Constant: |
| 0:140 0.000000 |
| 0:141 Constant: |
| 0:141 0.000000 |
| 0:142 Constant: |
| 0:142 0.000000 |
| 0:143 Constant: |
| 0:143 0.000000 |
| 0:144 Constant: |
| 0:144 0.000000 |
| 0:145 Constant: |
| 0:145 0.000000 |
| 0:146 Constant: |
| 0:146 0.000000 |
| 0:147 Constant: |
| 0:147 0.000000 |
| 0:148 Constant: |
| 0:148 0.000000 |
| 0:149 Constant: |
| 0:149 0.000000 |
| 0:150 Constant: |
| 0:150 0.000000 |
| 0:154 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:? 3.000000 |
| 0:202 Function Definition: ComputeShaderFunction(vf4;vf4;vf4;vi4; (temp 4-component vector of float) |
| 0:158 Function Parameters: |
| 0:158 'inF0' (in 4-component vector of float) |
| 0:158 'inF1' (in 4-component vector of float) |
| 0:158 'inF2' (in 4-component vector of float) |
| 0:158 'inI0' (in 4-component vector of int) |
| 0:? Sequence |
| 0:161 Constant: |
| 0:161 0.000000 |
| 0:162 Constant: |
| 0:162 0.000000 |
| 0:163 Constant: |
| 0:163 0.000000 |
| 0:164 Constant: |
| 0:164 0.000000 |
| 0:165 Constant: |
| 0:165 0.000000 |
| 0:166 Constant: |
| 0:166 0.000000 |
| 0:167 Constant: |
| 0:167 0.000000 |
| 0:168 Constant: |
| 0:168 0.000000 |
| 0:169 Constant: |
| 0:169 0.000000 |
| 0:170 Constant: |
| 0:170 0.000000 |
| 0:171 Constant: |
| 0:171 0.000000 |
| 0:172 Constant: |
| 0:172 0.000000 |
| 0:173 Constant: |
| 0:173 0.000000 |
| 0:174 Constant: |
| 0:174 0.000000 |
| 0:175 Constant: |
| 0:175 0.000000 |
| 0:176 Constant: |
| 0:176 0.000000 |
| 0:177 Constant: |
| 0:177 0.000000 |
| 0:178 Constant: |
| 0:178 0.000000 |
| 0:179 Constant: |
| 0:179 0.000000 |
| 0:180 Constant: |
| 0:180 0.000000 |
| 0:181 Constant: |
| 0:181 0.000000 |
| 0:182 Constant: |
| 0:182 0.000000 |
| 0:183 Constant: |
| 0:183 0.000000 |
| 0:184 Constant: |
| 0:184 0.000000 |
| 0:185 Constant: |
| 0:185 0.000000 |
| 0:186 Constant: |
| 0:186 0.000000 |
| 0:187 Constant: |
| 0:187 0.000000 |
| 0:188 Constant: |
| 0:188 0.000000 |
| 0:189 Constant: |
| 0:189 0.000000 |
| 0:190 Constant: |
| 0:190 0.000000 |
| 0:191 Constant: |
| 0:191 0.000000 |
| 0:192 Constant: |
| 0:192 0.000000 |
| 0:193 Constant: |
| 0:193 0.000000 |
| 0:194 Constant: |
| 0:194 0.000000 |
| 0:195 Constant: |
| 0:195 0.000000 |
| 0:199 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:? 3.000000 |
| 0:? 4.000000 |
| 0:? Linker Objects |
| |
| |
| Linked compute stage: |
| |
| |
| Shader version: 450 |
| local_size = (1, 1, 1) |
| ERROR: node is still EOpNull! |
| 0:56 Function Definition: ComputeShaderFunction(f1;f1;f1;i1; (temp float) |
| 0:2 Function Parameters: |
| 0:2 'inF0' (in float) |
| 0:2 'inF1' (in float) |
| 0:2 'inF2' (in float) |
| 0:2 'inI0' (in int) |
| 0:? Sequence |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:8 Constant: |
| 0:8 0.000000 |
| 0:9 Constant: |
| 0:9 0.000000 |
| 0:10 Constant: |
| 0:10 0.000000 |
| 0:11 Constant: |
| 0:11 0.000000 |
| 0:12 Constant: |
| 0:12 0.000000 |
| 0:13 Constant: |
| 0:13 0.000000 |
| 0:14 Constant: |
| 0:14 0.000000 |
| 0:15 Constant: |
| 0:15 0.000000 |
| 0:16 Constant: |
| 0:16 0.000000 |
| 0:17 Constant: |
| 0:17 0.000000 |
| 0:18 Constant: |
| 0:18 0.000000 |
| 0:19 Constant: |
| 0:19 0.000000 |
| 0:20 Constant: |
| 0:20 0.000000 |
| 0:21 Constant: |
| 0:21 0.000000 |
| 0:22 Constant: |
| 0:22 0.000000 |
| 0:23 Constant: |
| 0:23 0.000000 |
| 0:24 Constant: |
| 0:24 0.000000 |
| 0:25 Constant: |
| 0:25 0.000000 |
| 0:26 Constant: |
| 0:26 0.000000 |
| 0:27 Constant: |
| 0:27 0.000000 |
| 0:28 Constant: |
| 0:28 0.000000 |
| 0:29 Constant: |
| 0:29 0.000000 |
| 0:30 Constant: |
| 0:30 0.000000 |
| 0:31 Constant: |
| 0:31 0.000000 |
| 0:32 Constant: |
| 0:32 0.000000 |
| 0:33 Constant: |
| 0:33 0.000000 |
| 0:34 Constant: |
| 0:34 0.000000 |
| 0:35 Constant: |
| 0:35 0.000000 |
| 0:36 Constant: |
| 0:36 0.000000 |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:38 Constant: |
| 0:38 0.000000 |
| 0:39 Constant: |
| 0:39 0.000000 |
| 0:40 Constant: |
| 0:40 0.000000 |
| 0:41 Constant: |
| 0:41 0.000000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:45 Constant: |
| 0:45 0.000000 |
| 0:46 Constant: |
| 0:46 0.000000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Branch: Return with expression |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:65 Function Definition: ComputeShaderFunction(vf1;vf1;vf1;vi1; (temp 1-component vector of float) |
| 0:57 Function Parameters: |
| 0:57 'inF0' (in 1-component vector of float) |
| 0:57 'inF1' (in 1-component vector of float) |
| 0:57 'inF2' (in 1-component vector of float) |
| 0:57 'inI0' (in 1-component vector of int) |
| 0:? Sequence |
| 0:60 Constant: |
| 0:60 0.000000 |
| 0:62 Branch: Return with expression |
| 0:62 Constant: |
| 0:62 0.000000 |
| 0:112 Function Definition: ComputeShaderFunction(vf2;vf2;vf2;vi2; (temp 2-component vector of float) |
| 0:66 Function Parameters: |
| 0:66 'inF0' (in 2-component vector of float) |
| 0:66 'inF1' (in 2-component vector of float) |
| 0:66 'inF2' (in 2-component vector of float) |
| 0:66 'inI0' (in 2-component vector of int) |
| 0:? Sequence |
| 0:69 Constant: |
| 0:69 0.000000 |
| 0:70 Constant: |
| 0:70 0.000000 |
| 0:71 Constant: |
| 0:71 0.000000 |
| 0:72 Constant: |
| 0:72 0.000000 |
| 0:73 Constant: |
| 0:73 0.000000 |
| 0:74 Constant: |
| 0:74 0.000000 |
| 0:75 Constant: |
| 0:75 0.000000 |
| 0:76 Constant: |
| 0:76 0.000000 |
| 0:77 Constant: |
| 0:77 0.000000 |
| 0:78 Constant: |
| 0:78 0.000000 |
| 0:79 Constant: |
| 0:79 0.000000 |
| 0:80 Constant: |
| 0:80 0.000000 |
| 0:81 Constant: |
| 0:81 0.000000 |
| 0:82 Constant: |
| 0:82 0.000000 |
| 0:83 Constant: |
| 0:83 0.000000 |
| 0:84 Constant: |
| 0:84 0.000000 |
| 0:85 Constant: |
| 0:85 0.000000 |
| 0:86 Constant: |
| 0:86 0.000000 |
| 0:87 Constant: |
| 0:87 0.000000 |
| 0:88 Constant: |
| 0:88 0.000000 |
| 0:89 Constant: |
| 0:89 0.000000 |
| 0:90 Constant: |
| 0:90 0.000000 |
| 0:91 Constant: |
| 0:91 0.000000 |
| 0:92 Constant: |
| 0:92 0.000000 |
| 0:93 Constant: |
| 0:93 0.000000 |
| 0:94 Constant: |
| 0:94 0.000000 |
| 0:95 Constant: |
| 0:95 0.000000 |
| 0:96 Constant: |
| 0:96 0.000000 |
| 0:97 Constant: |
| 0:97 0.000000 |
| 0:98 Constant: |
| 0:98 0.000000 |
| 0:99 Constant: |
| 0:99 0.000000 |
| 0:100 Constant: |
| 0:100 0.000000 |
| 0:101 Constant: |
| 0:101 0.000000 |
| 0:102 Constant: |
| 0:102 0.000000 |
| 0:103 Constant: |
| 0:103 0.000000 |
| 0:104 Constant: |
| 0:104 0.000000 |
| 0:105 Constant: |
| 0:105 0.000000 |
| 0:109 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:157 Function Definition: ComputeShaderFunction(vf3;vf3;vf3;vi3; (temp 3-component vector of float) |
| 0:113 Function Parameters: |
| 0:113 'inF0' (in 3-component vector of float) |
| 0:113 'inF1' (in 3-component vector of float) |
| 0:113 'inF2' (in 3-component vector of float) |
| 0:113 'inI0' (in 3-component vector of int) |
| 0:? Sequence |
| 0:116 Constant: |
| 0:116 0.000000 |
| 0:117 Constant: |
| 0:117 0.000000 |
| 0:118 Constant: |
| 0:118 0.000000 |
| 0:119 Constant: |
| 0:119 0.000000 |
| 0:120 Constant: |
| 0:120 0.000000 |
| 0:121 Constant: |
| 0:121 0.000000 |
| 0:122 Constant: |
| 0:122 0.000000 |
| 0:123 Constant: |
| 0:123 0.000000 |
| 0:124 Constant: |
| 0:124 0.000000 |
| 0:125 Constant: |
| 0:125 0.000000 |
| 0:126 Constant: |
| 0:126 0.000000 |
| 0:127 Constant: |
| 0:127 0.000000 |
| 0:128 Constant: |
| 0:128 0.000000 |
| 0:129 Constant: |
| 0:129 0.000000 |
| 0:130 Constant: |
| 0:130 0.000000 |
| 0:131 Constant: |
| 0:131 0.000000 |
| 0:132 Constant: |
| 0:132 0.000000 |
| 0:133 Constant: |
| 0:133 0.000000 |
| 0:134 Constant: |
| 0:134 0.000000 |
| 0:135 Constant: |
| 0:135 0.000000 |
| 0:136 Constant: |
| 0:136 0.000000 |
| 0:137 Constant: |
| 0:137 0.000000 |
| 0:138 Constant: |
| 0:138 0.000000 |
| 0:139 Constant: |
| 0:139 0.000000 |
| 0:140 Constant: |
| 0:140 0.000000 |
| 0:141 Constant: |
| 0:141 0.000000 |
| 0:142 Constant: |
| 0:142 0.000000 |
| 0:143 Constant: |
| 0:143 0.000000 |
| 0:144 Constant: |
| 0:144 0.000000 |
| 0:145 Constant: |
| 0:145 0.000000 |
| 0:146 Constant: |
| 0:146 0.000000 |
| 0:147 Constant: |
| 0:147 0.000000 |
| 0:148 Constant: |
| 0:148 0.000000 |
| 0:149 Constant: |
| 0:149 0.000000 |
| 0:150 Constant: |
| 0:150 0.000000 |
| 0:154 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:? 3.000000 |
| 0:202 Function Definition: ComputeShaderFunction(vf4;vf4;vf4;vi4; (temp 4-component vector of float) |
| 0:158 Function Parameters: |
| 0:158 'inF0' (in 4-component vector of float) |
| 0:158 'inF1' (in 4-component vector of float) |
| 0:158 'inF2' (in 4-component vector of float) |
| 0:158 'inI0' (in 4-component vector of int) |
| 0:? Sequence |
| 0:161 Constant: |
| 0:161 0.000000 |
| 0:162 Constant: |
| 0:162 0.000000 |
| 0:163 Constant: |
| 0:163 0.000000 |
| 0:164 Constant: |
| 0:164 0.000000 |
| 0:165 Constant: |
| 0:165 0.000000 |
| 0:166 Constant: |
| 0:166 0.000000 |
| 0:167 Constant: |
| 0:167 0.000000 |
| 0:168 Constant: |
| 0:168 0.000000 |
| 0:169 Constant: |
| 0:169 0.000000 |
| 0:170 Constant: |
| 0:170 0.000000 |
| 0:171 Constant: |
| 0:171 0.000000 |
| 0:172 Constant: |
| 0:172 0.000000 |
| 0:173 Constant: |
| 0:173 0.000000 |
| 0:174 Constant: |
| 0:174 0.000000 |
| 0:175 Constant: |
| 0:175 0.000000 |
| 0:176 Constant: |
| 0:176 0.000000 |
| 0:177 Constant: |
| 0:177 0.000000 |
| 0:178 Constant: |
| 0:178 0.000000 |
| 0:179 Constant: |
| 0:179 0.000000 |
| 0:180 Constant: |
| 0:180 0.000000 |
| 0:181 Constant: |
| 0:181 0.000000 |
| 0:182 Constant: |
| 0:182 0.000000 |
| 0:183 Constant: |
| 0:183 0.000000 |
| 0:184 Constant: |
| 0:184 0.000000 |
| 0:185 Constant: |
| 0:185 0.000000 |
| 0:186 Constant: |
| 0:186 0.000000 |
| 0:187 Constant: |
| 0:187 0.000000 |
| 0:188 Constant: |
| 0:188 0.000000 |
| 0:189 Constant: |
| 0:189 0.000000 |
| 0:190 Constant: |
| 0:190 0.000000 |
| 0:191 Constant: |
| 0:191 0.000000 |
| 0:192 Constant: |
| 0:192 0.000000 |
| 0:193 Constant: |
| 0:193 0.000000 |
| 0:194 Constant: |
| 0:194 0.000000 |
| 0:195 Constant: |
| 0:195 0.000000 |
| 0:199 Branch: Return with expression |
| 0:? Constant: |
| 0:? 1.000000 |
| 0:? 2.000000 |
| 0:? 3.000000 |
| 0:? 4.000000 |
| 0:? Linker Objects |
| |
| SPIR-V is not generated for failed compile or link |