Include per-shader and per-program pools in the new C++ interface to glslang.  (And picked up missing test result from previous check in.)

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23844 e7fa87d3-cd2b-0410-9028-fcbf551c1848
4 files changed