Move to revision 31 of SPIR-V.
diff --git a/Test/baseResults/spv.simpleFunctionCall.frag.out b/Test/baseResults/spv.simpleFunctionCall.frag.out
old mode 100644
new mode 100755
index 35c6dfb..5b4ecd0
--- a/Test/baseResults/spv.simpleFunctionCall.frag.out
+++ b/Test/baseResults/spv.simpleFunctionCall.frag.out
@@ -10,42 +10,44 @@
// Id's are bound by 23
Source GLSL 150
+ Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Fragment 4
+ EntryPoint Fragment 4 "main"
+ ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 10 "foo("
Name 13 "BaseColor"
Name 17 "gl_FragColor"
Name 20 "bigColor"
Name 22 "d"
- Decorate 13(BaseColor) Smooth
+ Decorate 13(BaseColor) Smooth
Decorate 17(gl_FragColor) BuiltIn FragColor
- Decorate 20(bigColor) NoStaticUse
- Decorate 22(d) NoStaticUse
+ Decorate 20(bigColor) NoStaticUse
+ Decorate 22(d) NoStaticUse
2: TypeVoid
- 3: TypeFunction 2
+ 3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
- 9: TypeFunction 8(fvec4)
+ 9: TypeFunction 8(fvec4)
12: TypePointer Input 8(fvec4)
- 13(BaseColor): 12(ptr) Variable Input
+ 13(BaseColor): 12(ptr) Variable Input
16: TypePointer Output 8(fvec4)
-17(gl_FragColor): 16(ptr) Variable Output
+17(gl_FragColor): 16(ptr) Variable Output
19: TypePointer UniformConstant 8(fvec4)
- 20(bigColor): 19(ptr) Variable UniformConstant
+ 20(bigColor): 19(ptr) Variable UniformConstant
21: TypePointer UniformConstant 7(float)
- 22(d): 21(ptr) Variable UniformConstant
+ 22(d): 21(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
- 18: 8(fvec4) FunctionCall 10(foo()
- Store 17(gl_FragColor) 18
+ 18: 8(fvec4) FunctionCall 10(foo()
+ Store 17(gl_FragColor) 18
Branch 6
6: Label
Return
FunctionEnd
10(foo(): 8(fvec4) Function None 9
11: Label
- 14: 8(fvec4) Load 13(BaseColor)
+ 14: 8(fvec4) Load 13(BaseColor)
ReturnValue 14
FunctionEnd