| spv.specTexture.frag |
| // Module Version 10000 |
| // Generated by (magic number): 8000a |
| // Id's are bound by 23 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 9 |
| ExecutionMode 4 OriginLowerLeft |
| Source GLSL 450 |
| Name 4 "main" |
| Name 9 "color_out" |
| Name 13 "tex" |
| Name 19 "offs" |
| Decorate 9(color_out) Location 0 |
| Decorate 13(tex) Location 0 |
| Decorate 13(tex) DescriptorSet 0 |
| Decorate 13(tex) Binding 0 |
| Decorate 19(offs) SpecId 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Output 7(fvec4) |
| 9(color_out): 8(ptr) Variable Output |
| 10: TypeImage 6(float) 2D sampled format:Unknown |
| 11: TypeSampledImage 10 |
| 12: TypePointer UniformConstant 11 |
| 13(tex): 12(ptr) Variable UniformConstant |
| 15: TypeVector 6(float) 2 |
| 16: 6(float) Constant 0 |
| 17: 15(fvec2) ConstantComposite 16 16 |
| 18: TypeInt 32 1 |
| 19(offs): 18(int) SpecConstant 0 |
| 20: TypeVector 18(int) 2 |
| 21: 20(ivec2) SpecConstantComposite 19(offs) 19(offs) |
| 4(main): 2 Function None 3 |
| 5: Label |
| 14: 11 Load 13(tex) |
| 22: 7(fvec4) ImageSampleExplicitLod 14 17 Lod ConstOffset 16 21 |
| Store 9(color_out) 22 |
| Return |
| FunctionEnd |