blob: b89517777926477deade5db8aebb05e96b8c85a8 [file] [log] [blame]
spv.doWhileLoop.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 37
Source GLSL 110
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
Name 24 "d"
Name 29 "bigColor"
Name 35 "gl_FragColor"
Decorate 11(BaseColor) Smooth
Decorate 35(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
16: TypeBool
18: 16(bool) ConstantTrue
23: TypePointer UniformConstant 6(float)
24(d): 23(ptr) Variable UniformConstant
28: TypePointer UniformConstant 7(fvec4)
29(bigColor): 28(ptr) Variable UniformConstant
33: 16(bool) ConstantFalse
34: TypePointer Output 7(fvec4)
35(gl_FragColor): 34(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12
Branch 13
13: Label
17: 16(bool) Phi 18 5 33 15
LoopMerge 14 None
Branch 19
19: Label
SelectionMerge 15 None
BranchConditional 17 15 20
20: Label
21: 7(fvec4) Load 9(color)
22: 6(float) CompositeExtract 21 0
25: 6(float) Load 24(d)
26: 16(bool) FOrdLessThan 22 25
SelectionMerge 27 None
BranchConditional 26 27 14
27: Label
Branch 15
15: Label
30: 7(fvec4) Load 29(bigColor)
31: 7(fvec4) Load 9(color)
32: 7(fvec4) FAdd 31 30
Store 9(color) 32
Branch 13
14: Label
36: 7(fvec4) Load 9(color)
Store 35(gl_FragColor) 36
Return
FunctionEnd