SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
diff --git a/Test/spv.loops.frag b/Test/spv.loops.frag
index b9e960a..b9ec099 100644
--- a/Test/spv.loops.frag
+++ b/Test/spv.loops.frag
@@ -1,54 +1,36 @@
#version 140
-uniform vec4 bigColor;
-uniform vec4 bigColor1_1;
-uniform vec4 bigColor1_2;
-uniform vec4 bigColor1_3;
-uniform vec4 bigColor2;
-uniform vec4 bigColor3;
-uniform vec4 bigColor4;
-uniform vec4 bigColor5;
-uniform vec4 bigColor6;
-uniform vec4 bigColor7;
-uniform vec4 bigColor8;
+in vec4 bigColor;
+in vec4 bigColor1_1;
+in vec4 bigColor1_2;
+in vec4 bigColor1_3;
+in vec4 bigColor2;
+in vec4 bigColor3;
+in vec4 bigColor4;
+in vec4 bigColor5;
+in vec4 bigColor6;
+in vec4 bigColor7;
+in vec4 bigColor8;
in vec4 BaseColor;
-uniform float d;
-uniform float d2;
-uniform float d3;
-uniform float d4;
-uniform float d5;
-uniform float d6;
-uniform float d7;
-uniform float d8;
-uniform float d9;
-uniform float d10;
-uniform float d11;
-uniform float d12;
-uniform float d13;
-uniform float d14;
-uniform float d15;
-uniform float d16;
-uniform float d17;
-uniform float d18;
-uniform float d19;
-uniform float d20;
-uniform float d21;
-uniform float d22;
-uniform float d23;
-uniform float d24;
-uniform float d25;
-uniform float d26;
-uniform float d27;
-uniform float d28;
-uniform float d29;
-uniform float d30;
-uniform float d31;
-uniform float d32;
-uniform float d33;
-uniform float d34;
-
-uniform int Count;
+in float d;
+in float d2;
+in float d3;
+in float d4;
+in float d5;
+in float d6;
+in float d7;
+in float d8;
+in float d9;
+in float d10;
+in float d11;
+in float d12;
+in float d14;
+in float d15;
+in float d16;
+in float d17;
+in float d18;
+flat in int Count;
void main()
{