SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
diff --git a/Test/spv.uniformArray.frag b/Test/spv.uniformArray.frag
index 11a353a..b7625af 100644
--- a/Test/spv.uniformArray.frag
+++ b/Test/spv.uniformArray.frag
@@ -1,8 +1,9 @@
 #version 140

+

 uniform sampler2D texSampler2D;

-uniform vec3 inColor;

-uniform vec4 color[6];

-uniform float alpha[16];

+in vec3 inColor;

+in vec4 color[6];

+in float alpha[16];

 

 void main()

 {