HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
diff --git a/Test/baseResults/hlsl.attribute.frag.out b/Test/baseResults/hlsl.attribute.frag.out
index abda4da..ccd7693 100755
--- a/Test/baseResults/hlsl.attribute.frag.out
+++ b/Test/baseResults/hlsl.attribute.frag.out
@@ -1,5 +1,5 @@
hlsl.attribute.frag
-Shader version: 450
+Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: @PixelShaderFunction(vf4; ( temp void)
@@ -26,7 +26,7 @@
Linked fragment stage:
-Shader version: 450
+Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: @PixelShaderFunction(vf4; ( temp void)
@@ -58,6 +58,7 @@
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "PixelShaderFunction" 19
ExecutionMode 4 OriginUpperLeft
+ Source HLSL 500
Name 4 "PixelShaderFunction"
Name 11 "@PixelShaderFunction(vf4;"
Name 10 "input"