| hlsl.depthLess.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_less |
| 0:? Sequence |
| 0:2 Function Definition: @PixelShaderFunction( ( temp float) |
| 0:2 Function Parameters: |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 Constant: |
| 0:3 0.200000 |
| 0:2 Function Definition: PixelShaderFunction( ( temp void) |
| 0:2 Function Parameters: |
| 0:? Sequence |
| 0:2 move second child to first child ( temp float) |
| 0:? '@entryPointOutput' ( out float FragDepth) |
| 0:2 Function Call: @PixelShaderFunction( ( temp float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' ( out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_less |
| 0:? Sequence |
| 0:2 Function Definition: @PixelShaderFunction( ( temp float) |
| 0:2 Function Parameters: |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 Constant: |
| 0:3 0.200000 |
| 0:2 Function Definition: PixelShaderFunction( ( temp void) |
| 0:2 Function Parameters: |
| 0:? Sequence |
| 0:2 move second child to first child ( temp float) |
| 0:? '@entryPointOutput' ( out float FragDepth) |
| 0:2 Function Call: @PixelShaderFunction( ( temp float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' ( out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 16 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" 14 |
| ExecutionMode 4 OriginUpperLeft |
| ExecutionMode 4 DepthLess |
| Source HLSL 500 |
| Name 4 "PixelShaderFunction" |
| Name 8 "@PixelShaderFunction(" |
| Name 14 "@entryPointOutput" |
| Decorate 14(@entryPointOutput) BuiltIn FragDepth |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeFunction 6(float) |
| 10: 6(float) Constant 1045220557 |
| 13: TypePointer Output 6(float) |
| 14(@entryPointOutput): 13(ptr) Variable Output |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| 15: 6(float) FunctionCall 8(@PixelShaderFunction() |
| Store 14(@entryPointOutput) 15 |
| Return |
| FunctionEnd |
| 8(@PixelShaderFunction(): 6(float) Function None 7 |
| 9: Label |
| ReturnValue 10 |
| FunctionEnd |