| hlsl.samplecmp.array.dx10.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp float) |
| 0:42 'r10' ( temp float) |
| 0:42 texture ( temp float) |
| 0:42 Construct combined texture-sampler ( temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' ( uniform texture1DArray) |
| 0:42 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:42 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp float) |
| 0:43 'r12' ( temp float) |
| 0:43 texture ( temp float) |
| 0:43 Construct combined texture-sampler ( temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' ( uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:43 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp float) |
| 0:44 'r14' ( temp float) |
| 0:44 texture ( temp float) |
| 0:44 Construct combined texture-sampler ( temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' ( uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:44 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child ( temp float) |
| 0:47 'r30' ( temp float) |
| 0:47 texture ( temp float) |
| 0:47 Construct combined texture-sampler ( temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' ( uniform texture2DArray) |
| 0:47 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:47 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child ( temp float) |
| 0:48 'r32' ( temp float) |
| 0:48 texture ( temp float) |
| 0:48 Construct combined texture-sampler ( temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' ( uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:48 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child ( temp float) |
| 0:49 'r34' ( temp float) |
| 0:49 texture ( temp float) |
| 0:49 Construct combined texture-sampler ( temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' ( uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:49 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:52 Sequence |
| 0:52 move second child to first child ( temp float) |
| 0:52 'r60' ( temp float) |
| 0:52 texture ( temp float) |
| 0:52 Construct combined texture-sampler ( temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' ( uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:52 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp float) |
| 0:53 'r62' ( temp float) |
| 0:53 texture ( temp float) |
| 0:53 Construct combined texture-sampler ( temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' ( uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:53 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child ( temp float) |
| 0:54 'r64' ( temp float) |
| 0:54 texture ( temp float) |
| 0:54 Construct combined texture-sampler ( temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' ( uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:54 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:56 move second child to first child ( temp 4-component vector of float) |
| 0:56 Color: direct index for structure ( temp 4-component vector of float) |
| 0:56 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child ( temp float) |
| 0:57 Depth: direct index for structure ( temp float) |
| 0:57 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Branch: Return with expression |
| 0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Definition: main( ( temp void) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:38 Color: direct index for structure ( temp 4-component vector of float) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Constant: |
| 0:38 0 (const int) |
| 0:38 move second child to first child ( temp float) |
| 0:? 'Depth' ( out float FragDepth) |
| 0:38 Depth: direct index for structure ( temp float) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Constant: |
| 0:38 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:? 'g_tTex1di4' ( uniform itexture1D) |
| 0:? 'g_tTex1du4' ( uniform utexture1D) |
| 0:? 'g_tTex2df4' ( uniform texture2D) |
| 0:? 'g_tTex2di4' ( uniform itexture2D) |
| 0:? 'g_tTex2du4' ( uniform utexture2D) |
| 0:? 'g_tTex3df4' ( uniform texture3D) |
| 0:? 'g_tTex3di4' ( uniform itexture3D) |
| 0:? 'g_tTex3du4' ( uniform utexture3D) |
| 0:? 'g_tTexcdf4' ( uniform textureCube) |
| 0:? 'g_tTexcdi4' ( uniform itextureCube) |
| 0:? 'g_tTexcdu4' ( uniform utextureCube) |
| 0:? 'g_tTex1df4a' ( uniform texture1DArray) |
| 0:? 'g_tTex1di4a' ( uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' ( uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' ( uniform texture2DArray) |
| 0:? 'g_tTex2di4a' ( uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' ( uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' ( uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' ( uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' ( uniform utextureCubeArray) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'Depth' ( out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp float) |
| 0:42 'r10' ( temp float) |
| 0:42 texture ( temp float) |
| 0:42 Construct combined texture-sampler ( temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' ( uniform texture1DArray) |
| 0:42 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:42 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp float) |
| 0:43 'r12' ( temp float) |
| 0:43 texture ( temp float) |
| 0:43 Construct combined texture-sampler ( temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' ( uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:43 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp float) |
| 0:44 'r14' ( temp float) |
| 0:44 texture ( temp float) |
| 0:44 Construct combined texture-sampler ( temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' ( uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:44 Construct vec3 ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child ( temp float) |
| 0:47 'r30' ( temp float) |
| 0:47 texture ( temp float) |
| 0:47 Construct combined texture-sampler ( temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' ( uniform texture2DArray) |
| 0:47 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:47 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child ( temp float) |
| 0:48 'r32' ( temp float) |
| 0:48 texture ( temp float) |
| 0:48 Construct combined texture-sampler ( temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' ( uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:48 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child ( temp float) |
| 0:49 'r34' ( temp float) |
| 0:49 texture ( temp float) |
| 0:49 Construct combined texture-sampler ( temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' ( uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:49 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:52 Sequence |
| 0:52 move second child to first child ( temp float) |
| 0:52 'r60' ( temp float) |
| 0:52 texture ( temp float) |
| 0:52 Construct combined texture-sampler ( temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' ( uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:52 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp float) |
| 0:53 'r62' ( temp float) |
| 0:53 texture ( temp float) |
| 0:53 Construct combined texture-sampler ( temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' ( uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:53 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child ( temp float) |
| 0:54 'r64' ( temp float) |
| 0:54 texture ( temp float) |
| 0:54 Construct combined texture-sampler ( temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' ( uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:54 Construct vec4 ( temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:56 move second child to first child ( temp 4-component vector of float) |
| 0:56 Color: direct index for structure ( temp 4-component vector of float) |
| 0:56 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child ( temp float) |
| 0:57 Depth: direct index for structure ( temp float) |
| 0:57 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Branch: Return with expression |
| 0:59 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Definition: main( ( temp void) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:38 Color: direct index for structure ( temp 4-component vector of float) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Constant: |
| 0:38 0 (const int) |
| 0:38 move second child to first child ( temp float) |
| 0:? 'Depth' ( out float FragDepth) |
| 0:38 Depth: direct index for structure ( temp float) |
| 0:38 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Constant: |
| 0:38 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:? 'g_tTex1di4' ( uniform itexture1D) |
| 0:? 'g_tTex1du4' ( uniform utexture1D) |
| 0:? 'g_tTex2df4' ( uniform texture2D) |
| 0:? 'g_tTex2di4' ( uniform itexture2D) |
| 0:? 'g_tTex2du4' ( uniform utexture2D) |
| 0:? 'g_tTex3df4' ( uniform texture3D) |
| 0:? 'g_tTex3di4' ( uniform itexture3D) |
| 0:? 'g_tTex3du4' ( uniform utexture3D) |
| 0:? 'g_tTexcdf4' ( uniform textureCube) |
| 0:? 'g_tTexcdi4' ( uniform itextureCube) |
| 0:? 'g_tTexcdu4' ( uniform utextureCube) |
| 0:? 'g_tTex1df4a' ( uniform texture1DArray) |
| 0:? 'g_tTex1di4a' ( uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' ( uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' ( uniform texture2DArray) |
| 0:? 'g_tTex2di4a' ( uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' ( uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' ( uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' ( uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' ( uniform utextureCubeArray) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'Depth' ( out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 218 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 175 179 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "Color" |
| MemberName 8(PS_OUTPUT) 1 "Depth" |
| Name 10 "@main(" |
| Name 13 "r10" |
| Name 16 "g_tTex1df4a" |
| Name 20 "g_sSamp" |
| Name 36 "r12" |
| Name 40 "g_tTex1di4a" |
| Name 51 "r14" |
| Name 55 "g_tTex1du4a" |
| Name 66 "r30" |
| Name 69 "g_tTex2df4a" |
| Name 83 "r32" |
| Name 86 "g_tTex2di4a" |
| Name 98 "r34" |
| Name 101 "g_tTex2du4a" |
| Name 113 "r60" |
| Name 116 "g_tTexcdf4a" |
| Name 130 "r62" |
| Name 133 "g_tTexcdi4a" |
| Name 145 "r64" |
| Name 148 "g_tTexcdu4a" |
| Name 161 "psout" |
| Name 172 "flattenTemp" |
| Name 175 "Color" |
| Name 179 "Depth" |
| Name 184 "g_tTex1df4" |
| Name 187 "g_tTex1di4" |
| Name 190 "g_tTex1du4" |
| Name 193 "g_tTex2df4" |
| Name 196 "g_tTex2di4" |
| Name 199 "g_tTex2du4" |
| Name 202 "g_tTex3df4" |
| Name 205 "g_tTex3di4" |
| Name 208 "g_tTex3du4" |
| Name 211 "g_tTexcdf4" |
| Name 214 "g_tTexcdi4" |
| Name 217 "g_tTexcdu4" |
| Decorate 16(g_tTex1df4a) DescriptorSet 0 |
| Decorate 20(g_sSamp) DescriptorSet 0 |
| Decorate 20(g_sSamp) Binding 0 |
| Decorate 40(g_tTex1di4a) DescriptorSet 0 |
| Decorate 55(g_tTex1du4a) DescriptorSet 0 |
| Decorate 69(g_tTex2df4a) DescriptorSet 0 |
| Decorate 86(g_tTex2di4a) DescriptorSet 0 |
| Decorate 101(g_tTex2du4a) DescriptorSet 0 |
| Decorate 116(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 133(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 148(g_tTexcdu4a) DescriptorSet 0 |
| Decorate 175(Color) Location 0 |
| Decorate 179(Depth) BuiltIn FragDepth |
| Decorate 184(g_tTex1df4) DescriptorSet 0 |
| Decorate 184(g_tTex1df4) Binding 0 |
| Decorate 187(g_tTex1di4) DescriptorSet 0 |
| Decorate 190(g_tTex1du4) DescriptorSet 0 |
| Decorate 193(g_tTex2df4) DescriptorSet 0 |
| Decorate 196(g_tTex2di4) DescriptorSet 0 |
| Decorate 199(g_tTex2du4) DescriptorSet 0 |
| Decorate 202(g_tTex3df4) DescriptorSet 0 |
| Decorate 205(g_tTex3di4) DescriptorSet 0 |
| Decorate 208(g_tTex3du4) DescriptorSet 0 |
| Decorate 211(g_tTexcdf4) DescriptorSet 0 |
| Decorate 214(g_tTexcdi4) DescriptorSet 0 |
| Decorate 217(g_tTexcdu4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 9: TypeFunction 8(PS_OUTPUT) |
| 12: TypePointer Function 6(float) |
| 14: TypeImage 6(float) 1D array sampled format:Unknown |
| 15: TypePointer UniformConstant 14 |
| 16(g_tTex1df4a): 15(ptr) Variable UniformConstant |
| 18: TypeSampler |
| 19: TypePointer UniformConstant 18 |
| 20(g_sSamp): 19(ptr) Variable UniformConstant |
| 22: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 23: TypeSampledImage 22 |
| 25: TypeVector 6(float) 2 |
| 26: 6(float) Constant 1036831949 |
| 27: 6(float) Constant 1045220557 |
| 28: 25(fvec2) ConstantComposite 26 27 |
| 29: 6(float) Constant 1061158912 |
| 30: TypeVector 6(float) 3 |
| 37: TypeInt 32 1 |
| 38: TypeImage 37(int) 1D array sampled format:Unknown |
| 39: TypePointer UniformConstant 38 |
| 40(g_tTex1di4a): 39(ptr) Variable UniformConstant |
| 43: TypeImage 37(int) 1D depth array sampled format:Unknown |
| 44: TypeSampledImage 43 |
| 52: TypeInt 32 0 |
| 53: TypeImage 52(int) 1D array sampled format:Unknown |
| 54: TypePointer UniformConstant 53 |
| 55(g_tTex1du4a): 54(ptr) Variable UniformConstant |
| 58: TypeImage 52(int) 1D depth array sampled format:Unknown |
| 59: TypeSampledImage 58 |
| 67: TypeImage 6(float) 2D array sampled format:Unknown |
| 68: TypePointer UniformConstant 67 |
| 69(g_tTex2df4a): 68(ptr) Variable UniformConstant |
| 72: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 73: TypeSampledImage 72 |
| 75: 6(float) Constant 1050253722 |
| 76: 30(fvec3) ConstantComposite 26 27 75 |
| 84: TypeImage 37(int) 2D array sampled format:Unknown |
| 85: TypePointer UniformConstant 84 |
| 86(g_tTex2di4a): 85(ptr) Variable UniformConstant |
| 89: TypeImage 37(int) 2D depth array sampled format:Unknown |
| 90: TypeSampledImage 89 |
| 99: TypeImage 52(int) 2D array sampled format:Unknown |
| 100: TypePointer UniformConstant 99 |
| 101(g_tTex2du4a): 100(ptr) Variable UniformConstant |
| 104: TypeImage 52(int) 2D depth array sampled format:Unknown |
| 105: TypeSampledImage 104 |
| 114: TypeImage 6(float) Cube array sampled format:Unknown |
| 115: TypePointer UniformConstant 114 |
| 116(g_tTexcdf4a): 115(ptr) Variable UniformConstant |
| 119: TypeImage 6(float) Cube depth array sampled format:Unknown |
| 120: TypeSampledImage 119 |
| 122: 6(float) Constant 1053609165 |
| 123: 7(fvec4) ConstantComposite 26 27 75 122 |
| 131: TypeImage 37(int) Cube array sampled format:Unknown |
| 132: TypePointer UniformConstant 131 |
| 133(g_tTexcdi4a): 132(ptr) Variable UniformConstant |
| 136: TypeImage 37(int) Cube depth array sampled format:Unknown |
| 137: TypeSampledImage 136 |
| 146: TypeImage 52(int) Cube array sampled format:Unknown |
| 147: TypePointer UniformConstant 146 |
| 148(g_tTexcdu4a): 147(ptr) Variable UniformConstant |
| 151: TypeImage 52(int) Cube depth array sampled format:Unknown |
| 152: TypeSampledImage 151 |
| 160: TypePointer Function 8(PS_OUTPUT) |
| 162: 37(int) Constant 0 |
| 163: 6(float) Constant 1065353216 |
| 164: 7(fvec4) ConstantComposite 163 163 163 163 |
| 165: TypePointer Function 7(fvec4) |
| 167: 37(int) Constant 1 |
| 174: TypePointer Output 7(fvec4) |
| 175(Color): 174(ptr) Variable Output |
| 178: TypePointer Output 6(float) |
| 179(Depth): 178(ptr) Variable Output |
| 182: TypeImage 6(float) 1D sampled format:Unknown |
| 183: TypePointer UniformConstant 182 |
| 184(g_tTex1df4): 183(ptr) Variable UniformConstant |
| 185: TypeImage 37(int) 1D sampled format:Unknown |
| 186: TypePointer UniformConstant 185 |
| 187(g_tTex1di4): 186(ptr) Variable UniformConstant |
| 188: TypeImage 52(int) 1D sampled format:Unknown |
| 189: TypePointer UniformConstant 188 |
| 190(g_tTex1du4): 189(ptr) Variable UniformConstant |
| 191: TypeImage 6(float) 2D sampled format:Unknown |
| 192: TypePointer UniformConstant 191 |
| 193(g_tTex2df4): 192(ptr) Variable UniformConstant |
| 194: TypeImage 37(int) 2D sampled format:Unknown |
| 195: TypePointer UniformConstant 194 |
| 196(g_tTex2di4): 195(ptr) Variable UniformConstant |
| 197: TypeImage 52(int) 2D sampled format:Unknown |
| 198: TypePointer UniformConstant 197 |
| 199(g_tTex2du4): 198(ptr) Variable UniformConstant |
| 200: TypeImage 6(float) 3D sampled format:Unknown |
| 201: TypePointer UniformConstant 200 |
| 202(g_tTex3df4): 201(ptr) Variable UniformConstant |
| 203: TypeImage 37(int) 3D sampled format:Unknown |
| 204: TypePointer UniformConstant 203 |
| 205(g_tTex3di4): 204(ptr) Variable UniformConstant |
| 206: TypeImage 52(int) 3D sampled format:Unknown |
| 207: TypePointer UniformConstant 206 |
| 208(g_tTex3du4): 207(ptr) Variable UniformConstant |
| 209: TypeImage 6(float) Cube sampled format:Unknown |
| 210: TypePointer UniformConstant 209 |
| 211(g_tTexcdf4): 210(ptr) Variable UniformConstant |
| 212: TypeImage 37(int) Cube sampled format:Unknown |
| 213: TypePointer UniformConstant 212 |
| 214(g_tTexcdi4): 213(ptr) Variable UniformConstant |
| 215: TypeImage 52(int) Cube sampled format:Unknown |
| 216: TypePointer UniformConstant 215 |
| 217(g_tTexcdu4): 216(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 172(flattenTemp): 160(ptr) Variable Function |
| 173:8(PS_OUTPUT) FunctionCall 10(@main() |
| Store 172(flattenTemp) 173 |
| 176: 165(ptr) AccessChain 172(flattenTemp) 162 |
| 177: 7(fvec4) Load 176 |
| Store 175(Color) 177 |
| 180: 12(ptr) AccessChain 172(flattenTemp) 167 |
| 181: 6(float) Load 180 |
| Store 179(Depth) 181 |
| Return |
| FunctionEnd |
| 10(@main():8(PS_OUTPUT) Function None 9 |
| 11: Label |
| 13(r10): 12(ptr) Variable Function |
| 36(r12): 12(ptr) Variable Function |
| 51(r14): 12(ptr) Variable Function |
| 66(r30): 12(ptr) Variable Function |
| 83(r32): 12(ptr) Variable Function |
| 98(r34): 12(ptr) Variable Function |
| 113(r60): 12(ptr) Variable Function |
| 130(r62): 12(ptr) Variable Function |
| 145(r64): 12(ptr) Variable Function |
| 161(psout): 160(ptr) Variable Function |
| 17: 14 Load 16(g_tTex1df4a) |
| 21: 18 Load 20(g_sSamp) |
| 24: 23 SampledImage 17 21 |
| 31: 6(float) CompositeExtract 28 0 |
| 32: 6(float) CompositeExtract 28 1 |
| 33: 30(fvec3) CompositeConstruct 31 32 29 |
| 34: 6(float) CompositeExtract 33 2 |
| 35: 6(float) ImageSampleDrefImplicitLod 24 33 34 |
| Store 13(r10) 35 |
| 41: 38 Load 40(g_tTex1di4a) |
| 42: 18 Load 20(g_sSamp) |
| 45: 44 SampledImage 41 42 |
| 46: 6(float) CompositeExtract 28 0 |
| 47: 6(float) CompositeExtract 28 1 |
| 48: 30(fvec3) CompositeConstruct 46 47 29 |
| 49: 6(float) CompositeExtract 48 2 |
| 50: 6(float) ImageSampleDrefImplicitLod 45 48 49 |
| Store 36(r12) 50 |
| 56: 53 Load 55(g_tTex1du4a) |
| 57: 18 Load 20(g_sSamp) |
| 60: 59 SampledImage 56 57 |
| 61: 6(float) CompositeExtract 28 0 |
| 62: 6(float) CompositeExtract 28 1 |
| 63: 30(fvec3) CompositeConstruct 61 62 29 |
| 64: 6(float) CompositeExtract 63 2 |
| 65: 6(float) ImageSampleDrefImplicitLod 60 63 64 |
| Store 51(r14) 65 |
| 70: 67 Load 69(g_tTex2df4a) |
| 71: 18 Load 20(g_sSamp) |
| 74: 73 SampledImage 70 71 |
| 77: 6(float) CompositeExtract 76 0 |
| 78: 6(float) CompositeExtract 76 1 |
| 79: 6(float) CompositeExtract 76 2 |
| 80: 7(fvec4) CompositeConstruct 77 78 79 29 |
| 81: 6(float) CompositeExtract 80 3 |
| 82: 6(float) ImageSampleDrefImplicitLod 74 80 81 |
| Store 66(r30) 82 |
| 87: 84 Load 86(g_tTex2di4a) |
| 88: 18 Load 20(g_sSamp) |
| 91: 90 SampledImage 87 88 |
| 92: 6(float) CompositeExtract 76 0 |
| 93: 6(float) CompositeExtract 76 1 |
| 94: 6(float) CompositeExtract 76 2 |
| 95: 7(fvec4) CompositeConstruct 92 93 94 29 |
| 96: 6(float) CompositeExtract 95 3 |
| 97: 6(float) ImageSampleDrefImplicitLod 91 95 96 |
| Store 83(r32) 97 |
| 102: 99 Load 101(g_tTex2du4a) |
| 103: 18 Load 20(g_sSamp) |
| 106: 105 SampledImage 102 103 |
| 107: 6(float) CompositeExtract 76 0 |
| 108: 6(float) CompositeExtract 76 1 |
| 109: 6(float) CompositeExtract 76 2 |
| 110: 7(fvec4) CompositeConstruct 107 108 109 29 |
| 111: 6(float) CompositeExtract 110 3 |
| 112: 6(float) ImageSampleDrefImplicitLod 106 110 111 |
| Store 98(r34) 112 |
| 117: 114 Load 116(g_tTexcdf4a) |
| 118: 18 Load 20(g_sSamp) |
| 121: 120 SampledImage 117 118 |
| 124: 6(float) CompositeExtract 123 0 |
| 125: 6(float) CompositeExtract 123 1 |
| 126: 6(float) CompositeExtract 123 2 |
| 127: 6(float) CompositeExtract 123 3 |
| 128: 7(fvec4) CompositeConstruct 124 125 126 127 |
| 129: 6(float) ImageSampleDrefImplicitLod 121 128 29 |
| Store 113(r60) 129 |
| 134: 131 Load 133(g_tTexcdi4a) |
| 135: 18 Load 20(g_sSamp) |
| 138: 137 SampledImage 134 135 |
| 139: 6(float) CompositeExtract 123 0 |
| 140: 6(float) CompositeExtract 123 1 |
| 141: 6(float) CompositeExtract 123 2 |
| 142: 6(float) CompositeExtract 123 3 |
| 143: 7(fvec4) CompositeConstruct 139 140 141 142 |
| 144: 6(float) ImageSampleDrefImplicitLod 138 143 29 |
| Store 130(r62) 144 |
| 149: 146 Load 148(g_tTexcdu4a) |
| 150: 18 Load 20(g_sSamp) |
| 153: 152 SampledImage 149 150 |
| 154: 6(float) CompositeExtract 123 0 |
| 155: 6(float) CompositeExtract 123 1 |
| 156: 6(float) CompositeExtract 123 2 |
| 157: 6(float) CompositeExtract 123 3 |
| 158: 7(fvec4) CompositeConstruct 154 155 156 157 |
| 159: 6(float) ImageSampleDrefImplicitLod 153 158 29 |
| Store 145(r64) 159 |
| 166: 165(ptr) AccessChain 161(psout) 162 |
| Store 166 164 |
| 168: 12(ptr) AccessChain 161(psout) 167 |
| Store 168 163 |
| 169:8(PS_OUTPUT) Load 161(psout) |
| ReturnValue 169 |
| FunctionEnd |