| hlsl.samplegrad.array.dx10.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child ( temp 4-component vector of float) |
| 0:27 'txval10' ( temp 4-component vector of float) |
| 0:27 textureGrad ( temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler ( temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout( binding=0) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp 4-component vector of int) |
| 0:28 'txval11' ( temp 4-component vector of int) |
| 0:28 textureGrad ( temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler ( temp isampler1DArray) |
| 0:28 'g_tTex1di4' ( uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:29 Sequence |
| 0:29 move second child to first child ( temp 4-component vector of uint) |
| 0:29 'txval12' ( temp 4-component vector of uint) |
| 0:29 textureGrad ( temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler ( temp usampler1DArray) |
| 0:29 'g_tTex1du4' ( uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp 4-component vector of float) |
| 0:31 'txval20' ( temp 4-component vector of float) |
| 0:31 textureGrad ( temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler ( temp sampler2DArray) |
| 0:31 'g_tTex2df4' ( uniform texture2DArray) |
| 0:31 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp 4-component vector of int) |
| 0:32 'txval21' ( temp 4-component vector of int) |
| 0:32 textureGrad ( temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler ( temp isampler2DArray) |
| 0:32 'g_tTex2di4' ( uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:33 Sequence |
| 0:33 move second child to first child ( temp 4-component vector of uint) |
| 0:33 'txval22' ( temp 4-component vector of uint) |
| 0:33 textureGrad ( temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler ( temp usampler2DArray) |
| 0:33 'g_tTex2du4' ( uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp 4-component vector of float) |
| 0:35 'txval40' ( temp 4-component vector of float) |
| 0:35 textureGrad ( temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler ( temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' ( uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp 4-component vector of int) |
| 0:36 'txval41' ( temp 4-component vector of int) |
| 0:36 textureGrad ( temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler ( temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' ( uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:37 Sequence |
| 0:37 move second child to first child ( temp 4-component vector of uint) |
| 0:37 'txval42' ( temp 4-component vector of uint) |
| 0:37 textureGrad ( temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler ( temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' ( uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 Color: direct index for structure ( temp 4-component vector of float) |
| 0:39 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child ( temp float) |
| 0:40 Depth: direct index for structure ( temp float) |
| 0:40 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Definition: main( ( temp void) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:24 Sequence |
| 0:24 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:24 Color: direct index for structure ( temp 4-component vector of float) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Constant: |
| 0:24 0 (const int) |
| 0:24 move second child to first child ( temp float) |
| 0:? 'Depth' ( out float FragDepth) |
| 0:24 Depth: direct index for structure ( temp float) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Constant: |
| 0:24 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1DArray) |
| 0:? 'g_tTex1di4' ( uniform itexture1DArray) |
| 0:? 'g_tTex1du4' ( uniform utexture1DArray) |
| 0:? 'g_tTex2df4' ( uniform texture2DArray) |
| 0:? 'g_tTex2di4' ( uniform itexture2DArray) |
| 0:? 'g_tTex2du4' ( uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' ( uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' ( uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' ( uniform utextureCubeArray) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'Depth' ( out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child ( temp 4-component vector of float) |
| 0:27 'txval10' ( temp 4-component vector of float) |
| 0:27 textureGrad ( temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler ( temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout( binding=0) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp 4-component vector of int) |
| 0:28 'txval11' ( temp 4-component vector of int) |
| 0:28 textureGrad ( temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler ( temp isampler1DArray) |
| 0:28 'g_tTex1di4' ( uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:29 Sequence |
| 0:29 move second child to first child ( temp 4-component vector of uint) |
| 0:29 'txval12' ( temp 4-component vector of uint) |
| 0:29 textureGrad ( temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler ( temp usampler1DArray) |
| 0:29 'g_tTex1du4' ( uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp 4-component vector of float) |
| 0:31 'txval20' ( temp 4-component vector of float) |
| 0:31 textureGrad ( temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler ( temp sampler2DArray) |
| 0:31 'g_tTex2df4' ( uniform texture2DArray) |
| 0:31 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp 4-component vector of int) |
| 0:32 'txval21' ( temp 4-component vector of int) |
| 0:32 textureGrad ( temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler ( temp isampler2DArray) |
| 0:32 'g_tTex2di4' ( uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:33 Sequence |
| 0:33 move second child to first child ( temp 4-component vector of uint) |
| 0:33 'txval22' ( temp 4-component vector of uint) |
| 0:33 textureGrad ( temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler ( temp usampler2DArray) |
| 0:33 'g_tTex2du4' ( uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp 4-component vector of float) |
| 0:35 'txval40' ( temp 4-component vector of float) |
| 0:35 textureGrad ( temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler ( temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' ( uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp 4-component vector of int) |
| 0:36 'txval41' ( temp 4-component vector of int) |
| 0:36 textureGrad ( temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler ( temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' ( uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:37 Sequence |
| 0:37 move second child to first child ( temp 4-component vector of uint) |
| 0:37 'txval42' ( temp 4-component vector of uint) |
| 0:37 textureGrad ( temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler ( temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' ( uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 move second child to first child ( temp 4-component vector of float) |
| 0:39 Color: direct index for structure ( temp 4-component vector of float) |
| 0:39 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child ( temp float) |
| 0:40 Depth: direct index for structure ( temp float) |
| 0:40 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Branch: Return with expression |
| 0:42 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Definition: main( ( temp void) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:24 Sequence |
| 0:24 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 move second child to first child ( temp 4-component vector of float) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:24 Color: direct index for structure ( temp 4-component vector of float) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Constant: |
| 0:24 0 (const int) |
| 0:24 move second child to first child ( temp float) |
| 0:? 'Depth' ( out float FragDepth) |
| 0:24 Depth: direct index for structure ( temp float) |
| 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Constant: |
| 0:24 1 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1DArray) |
| 0:? 'g_tTex1di4' ( uniform itexture1DArray) |
| 0:? 'g_tTex1du4' ( uniform utexture1DArray) |
| 0:? 'g_tTex2df4' ( uniform texture2DArray) |
| 0:? 'g_tTex2di4' ( uniform itexture2DArray) |
| 0:? 'g_tTex2du4' ( uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' ( uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' ( uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' ( uniform utextureCubeArray) |
| 0:? 'Color' (layout( location=0) out 4-component vector of float) |
| 0:? 'Depth' ( out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 140 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 132 136 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "Color" |
| MemberName 8(PS_OUTPUT) 1 "Depth" |
| Name 10 "@main(" |
| Name 13 "txval10" |
| Name 16 "g_tTex1df4" |
| Name 20 "g_sSamp" |
| Name 34 "txval11" |
| Name 37 "g_tTex1di4" |
| Name 46 "txval12" |
| Name 49 "g_tTex1du4" |
| Name 55 "txval20" |
| Name 58 "g_tTex2df4" |
| Name 68 "txval21" |
| Name 71 "g_tTex2di4" |
| Name 77 "txval22" |
| Name 80 "g_tTex2du4" |
| Name 86 "txval40" |
| Name 89 "g_tTexcdf4" |
| Name 99 "txval41" |
| Name 102 "g_tTexcdi4" |
| Name 108 "txval42" |
| Name 111 "g_tTexcdu4" |
| Name 118 "psout" |
| Name 129 "flattenTemp" |
| Name 132 "Color" |
| Name 136 "Depth" |
| Name 139 "g_tTex1df4a" |
| Decorate 16(g_tTex1df4) DescriptorSet 0 |
| Decorate 16(g_tTex1df4) Binding 0 |
| Decorate 20(g_sSamp) DescriptorSet 0 |
| Decorate 20(g_sSamp) Binding 0 |
| Decorate 37(g_tTex1di4) DescriptorSet 0 |
| Decorate 49(g_tTex1du4) DescriptorSet 0 |
| Decorate 58(g_tTex2df4) DescriptorSet 0 |
| Decorate 71(g_tTex2di4) DescriptorSet 0 |
| Decorate 80(g_tTex2du4) DescriptorSet 0 |
| Decorate 89(g_tTexcdf4) DescriptorSet 0 |
| Decorate 102(g_tTexcdi4) DescriptorSet 0 |
| Decorate 111(g_tTexcdu4) DescriptorSet 0 |
| Decorate 132(Color) Location 0 |
| Decorate 136(Depth) BuiltIn FragDepth |
| Decorate 139(g_tTex1df4a) DescriptorSet 0 |
| Decorate 139(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 9: TypeFunction 8(PS_OUTPUT) |
| 12: TypePointer Function 7(fvec4) |
| 14: TypeImage 6(float) 1D array sampled format:Unknown |
| 15: TypePointer UniformConstant 14 |
| 16(g_tTex1df4): 15(ptr) Variable UniformConstant |
| 18: TypeSampler |
| 19: TypePointer UniformConstant 18 |
| 20(g_sSamp): 19(ptr) Variable UniformConstant |
| 22: TypeSampledImage 14 |
| 24: TypeVector 6(float) 2 |
| 25: 6(float) Constant 1036831949 |
| 26: 6(float) Constant 1045220557 |
| 27: 24(fvec2) ConstantComposite 25 26 |
| 28: 6(float) Constant 1066192077 |
| 29: 6(float) Constant 1067030938 |
| 31: TypeInt 32 1 |
| 32: TypeVector 31(int) 4 |
| 33: TypePointer Function 32(ivec4) |
| 35: TypeImage 31(int) 1D array sampled format:Unknown |
| 36: TypePointer UniformConstant 35 |
| 37(g_tTex1di4): 36(ptr) Variable UniformConstant |
| 40: TypeSampledImage 35 |
| 43: TypeInt 32 0 |
| 44: TypeVector 43(int) 4 |
| 45: TypePointer Function 44(ivec4) |
| 47: TypeImage 43(int) 1D array sampled format:Unknown |
| 48: TypePointer UniformConstant 47 |
| 49(g_tTex1du4): 48(ptr) Variable UniformConstant |
| 52: TypeSampledImage 47 |
| 56: TypeImage 6(float) 2D array sampled format:Unknown |
| 57: TypePointer UniformConstant 56 |
| 58(g_tTex2df4): 57(ptr) Variable UniformConstant |
| 61: TypeSampledImage 56 |
| 63: TypeVector 6(float) 3 |
| 64: 6(float) Constant 1050253722 |
| 65: 63(fvec3) ConstantComposite 25 26 64 |
| 66: 24(fvec2) ConstantComposite 28 29 |
| 69: TypeImage 31(int) 2D array sampled format:Unknown |
| 70: TypePointer UniformConstant 69 |
| 71(g_tTex2di4): 70(ptr) Variable UniformConstant |
| 74: TypeSampledImage 69 |
| 78: TypeImage 43(int) 2D array sampled format:Unknown |
| 79: TypePointer UniformConstant 78 |
| 80(g_tTex2du4): 79(ptr) Variable UniformConstant |
| 83: TypeSampledImage 78 |
| 87: TypeImage 6(float) Cube array sampled format:Unknown |
| 88: TypePointer UniformConstant 87 |
| 89(g_tTexcdf4): 88(ptr) Variable UniformConstant |
| 92: TypeSampledImage 87 |
| 94: 6(float) Constant 1053609165 |
| 95: 7(fvec4) ConstantComposite 25 26 64 94 |
| 96: 6(float) Constant 1067869798 |
| 97: 63(fvec3) ConstantComposite 28 29 96 |
| 100: TypeImage 31(int) Cube array sampled format:Unknown |
| 101: TypePointer UniformConstant 100 |
| 102(g_tTexcdi4): 101(ptr) Variable UniformConstant |
| 105: TypeSampledImage 100 |
| 109: TypeImage 43(int) Cube array sampled format:Unknown |
| 110: TypePointer UniformConstant 109 |
| 111(g_tTexcdu4): 110(ptr) Variable UniformConstant |
| 114: TypeSampledImage 109 |
| 117: TypePointer Function 8(PS_OUTPUT) |
| 119: 31(int) Constant 0 |
| 120: 6(float) Constant 1065353216 |
| 121: 7(fvec4) ConstantComposite 120 120 120 120 |
| 123: 31(int) Constant 1 |
| 124: TypePointer Function 6(float) |
| 131: TypePointer Output 7(fvec4) |
| 132(Color): 131(ptr) Variable Output |
| 135: TypePointer Output 6(float) |
| 136(Depth): 135(ptr) Variable Output |
| 139(g_tTex1df4a): 15(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 129(flattenTemp): 117(ptr) Variable Function |
| 130:8(PS_OUTPUT) FunctionCall 10(@main() |
| Store 129(flattenTemp) 130 |
| 133: 12(ptr) AccessChain 129(flattenTemp) 119 |
| 134: 7(fvec4) Load 133 |
| Store 132(Color) 134 |
| 137: 124(ptr) AccessChain 129(flattenTemp) 123 |
| 138: 6(float) Load 137 |
| Store 136(Depth) 138 |
| Return |
| FunctionEnd |
| 10(@main():8(PS_OUTPUT) Function None 9 |
| 11: Label |
| 13(txval10): 12(ptr) Variable Function |
| 34(txval11): 33(ptr) Variable Function |
| 46(txval12): 45(ptr) Variable Function |
| 55(txval20): 12(ptr) Variable Function |
| 68(txval21): 33(ptr) Variable Function |
| 77(txval22): 45(ptr) Variable Function |
| 86(txval40): 12(ptr) Variable Function |
| 99(txval41): 33(ptr) Variable Function |
| 108(txval42): 45(ptr) Variable Function |
| 118(psout): 117(ptr) Variable Function |
| 17: 14 Load 16(g_tTex1df4) |
| 21: 18 Load 20(g_sSamp) |
| 23: 22 SampledImage 17 21 |
| 30: 7(fvec4) ImageSampleExplicitLod 23 27 Grad 28 29 |
| Store 13(txval10) 30 |
| 38: 35 Load 37(g_tTex1di4) |
| 39: 18 Load 20(g_sSamp) |
| 41: 40 SampledImage 38 39 |
| 42: 32(ivec4) ImageSampleExplicitLod 41 27 Grad 28 29 |
| Store 34(txval11) 42 |
| 50: 47 Load 49(g_tTex1du4) |
| 51: 18 Load 20(g_sSamp) |
| 53: 52 SampledImage 50 51 |
| 54: 44(ivec4) ImageSampleExplicitLod 53 27 Grad 28 29 |
| Store 46(txval12) 54 |
| 59: 56 Load 58(g_tTex2df4) |
| 60: 18 Load 20(g_sSamp) |
| 62: 61 SampledImage 59 60 |
| 67: 7(fvec4) ImageSampleExplicitLod 62 65 Grad 66 66 |
| Store 55(txval20) 67 |
| 72: 69 Load 71(g_tTex2di4) |
| 73: 18 Load 20(g_sSamp) |
| 75: 74 SampledImage 72 73 |
| 76: 32(ivec4) ImageSampleExplicitLod 75 65 Grad 66 66 |
| Store 68(txval21) 76 |
| 81: 78 Load 80(g_tTex2du4) |
| 82: 18 Load 20(g_sSamp) |
| 84: 83 SampledImage 81 82 |
| 85: 44(ivec4) ImageSampleExplicitLod 84 65 Grad 66 66 |
| Store 77(txval22) 85 |
| 90: 87 Load 89(g_tTexcdf4) |
| 91: 18 Load 20(g_sSamp) |
| 93: 92 SampledImage 90 91 |
| 98: 7(fvec4) ImageSampleExplicitLod 93 95 Grad 97 97 |
| Store 86(txval40) 98 |
| 103: 100 Load 102(g_tTexcdi4) |
| 104: 18 Load 20(g_sSamp) |
| 106: 105 SampledImage 103 104 |
| 107: 32(ivec4) ImageSampleExplicitLod 106 95 Grad 97 97 |
| Store 99(txval41) 107 |
| 112: 109 Load 111(g_tTexcdu4) |
| 113: 18 Load 20(g_sSamp) |
| 115: 114 SampledImage 112 113 |
| 116: 44(ivec4) ImageSampleExplicitLod 115 95 Grad 97 97 |
| Store 108(txval42) 116 |
| 122: 12(ptr) AccessChain 118(psout) 119 |
| Store 122 121 |
| 125: 124(ptr) AccessChain 118(psout) 123 |
| Store 125 120 |
| 126:8(PS_OUTPUT) Load 118(psout) |
| ReturnValue 126 |
| FunctionEnd |