140.frag | |
Warning, version 140 is not yet complete; most features are present, but a few are missing. | |
WARNING: 0:3: varying deprecated in version 130; may be removed in future release | |
ERROR: 0:17: '#error' : GL_ES is not set | |
ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions | |
ERROR: 0:24: 'location' : not supported for this version or the enabled extensions | |
ERROR: 0:24: 'location qualifier on input' : not supported for this version or the enabled extensions | |
ERROR: 4 compilation errors. No code generated. | |
ERROR: node is still EOpNull! | |
0:10 Function Definition: main( (void) | |
0:10 Function Parameters: | |
0:12 Sequence | |
0:12 Sequence | |
0:12 move second child to first child (float) | |
0:12 'clip' (float) | |
0:12 direct index (smooth float) | |
0:12 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:12 Constant: | |
0:12 2 (const int) | |
0:22 Sequence | |
0:22 move second child to first child (float) | |
0:22 'patch' (float) | |
0:22 Constant: | |
0:22 3.100000 | |
0:? Linker Objects | |
0:? 'v' (smooth in 4-component vector of float) | |
0:? 'i' (smooth in 4-component vector of float) | |
0:? 'o' (out 4-component vector of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 's' (smooth in structure{float f}) | |
0:? 'patch' (float) | |
0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float) | |
0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float) | |
Linked fragment stage: | |