Additional semantic checking for tessellation shaders and related clean up:
 - non-arrayed geometry inputs and tessellation-control outputs
 - include user blocks in i/o array resizing based on primitive type
 - things belonging only to 'in' or 'out' are verified only on 'in' or 'out'
 - invocation number changing
 - move shader-scoped qualifier checking into its class
 - remove an incidental union of two levels of the node hierarchy in the yacc stack
 - remove layout(location=) default tracking when setting on a variable


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
diff --git a/Test/400.geom b/Test/400.geom
index 51c78fe..adb29f6 100644
--- a/Test/400.geom
+++ b/Test/400.geom
@@ -6,12 +6,12 @@
     EndStreamPrimitive(0);

     EmitVertex();

     EndPrimitive();

-

     int id = gl_InvocationID;

 }

 

-layout(invocations = 3) out outbn { int a; }; // ERROR, not on a block

-layout(max_vertices = 127, invocations = 4) out;

+layout(invocations = 4) in outbn { int a; } bn[]; // ERROR, not on a block

+layout(max_vertices = 127) out;

+layout(invocations = 4) in;

 

 #extension GL_ARB_separate_shader_objects : enable

 

@@ -55,5 +55,19 @@
 layout(location = 5) in vec4 cvb[3];

 layout(location = 2) in mat3 cmc[3];  // ERROR, collision

 

-patch in vec4 patchIn;              // ERROR

-patch out vec4 patchOut;            // ERROR
\ No newline at end of file
+patch in vec4 patchIn[];            // ERROR

+patch out vec4 patchOut;            // ERROR

+

+in float scalar;  // ERROR, no array

+

+layout(max_vertices = 127, invocations = 4) out;      // ERROR

+layout(invocations = 4, max_vertices = 127) in;       // ERROR

+layout(max_vertices = 127, invocations = 4) uniform;  // 2 ERRORs

+

+in inblockscalar {

+    int a;

+} inbls;  // ERROR, not an array

+

+in inblocka {

+    int a;

+} inbla[17];  // ERROR, wrong array size