commit | ae63a8dfce7925d669e7f9f993eb417c4e98344b | [log] [tgz] |
---|---|---|
author | John Kessenich <johnkslang@users.noreply.github.com> | Fri Oct 26 09:25:38 2018 -0600 |
committer | GitHub <noreply@github.com> | Fri Oct 26 09:25:38 2018 -0600 |
tree | 7468ff724ab97a8adb1286f32ab723c5967229d4 | |
parent | 816bc4447ce58c048a40e3f2a3a46b4d1019083b [diff] | |
parent | 38772c04349c24e4c4e8eb05ed87ceff38aa211a [diff] |
Merge pull request #1549 from sparmarNV/fix-SPV_NV_mesh_shader Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV