Fix issue #676: emit error message on failure to open spv file.
diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp
index 26f4b6c..cf04afd 100644
--- a/StandAlone/StandAlone.cpp
+++ b/StandAlone/StandAlone.cpp
@@ -662,7 +662,7 @@
if (! (Options & EOptionMemoryLeakMode)) {
printf("%s", logger.getAllMessages().c_str());
if (Options & EOptionOutputHexadecimal) {
- glslang::OutputSpvHex(spirv, GetBinaryName((EShLanguage)stage), variableName);
+ glslang::OutputSpvHex(spirv, GetBinaryName((EShLanguage)stage), variableName);
} else {
glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
}
@@ -999,8 +999,8 @@
"\n"
" --keep-uncalled don't eliminate uncalled functions when linking\n"
" --ku synonym for --keep-uncalled\n"
- " --variable-name <name> Creates a C header file that contains a uint32_t array named <name> initialized with the shader binary code.\n"
- " --vn <name> synonym for --variable-name <name>.\n"
+ " --variable-name <name> Creates a C header file that contains a uint32_t array named <name> initialized with the shader binary code.\n"
+ " --vn <name> synonym for --variable-name <name>.\n"
);
exit(EFailUsage);