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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
8ff43de89133e33d96ba165872d7c37e1aec3a12
/
.
/
Test
/
spv.depthOut.frag
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#version 450
in
vec4
Color
;
in
float
Depth
;
layout
(
depth_greater
)
out
float
gl_FragDepth
;
void
main
()
{
gl_FragDepth
=
Depth
;
}