| spv.interpOps.frag |
| Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. |
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| Linked fragment stage: |
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| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 101 |
| |
| Capability Shader |
| Capability InterpolationFunction |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 13 24 33 41 99 |
| ExecutionMode 4 OriginLowerLeft |
| Source GLSL 450 |
| Name 4 "main" |
| Name 9 "f4" |
| Name 13 "if1" |
| Name 24 "if2" |
| Name 33 "if3" |
| Name 41 "if4" |
| Name 47 "samp" |
| Name 73 "offset" |
| Name 99 "fragColor" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: 6(float) Constant 0 |
| 11: 7(fvec4) ConstantComposite 10 10 10 10 |
| 12: TypePointer Input 6(float) |
| 13(if1): 12(ptr) Variable Input |
| 15: TypeInt 32 0 |
| 16: 15(int) Constant 0 |
| 17: TypePointer Function 6(float) |
| 22: TypeVector 6(float) 2 |
| 23: TypePointer Input 22(fvec2) |
| 24(if2): 23(ptr) Variable Input |
| 31: TypeVector 6(float) 3 |
| 32: TypePointer Input 31(fvec3) |
| 33(if3): 32(ptr) Variable Input |
| 40: TypePointer Input 7(fvec4) |
| 41(if4): 40(ptr) Variable Input |
| 45: TypeInt 32 1 |
| 46: TypePointer UniformConstant 45(int) |
| 47(samp): 46(ptr) Variable UniformConstant |
| 72: TypePointer UniformConstant 22(fvec2) |
| 73(offset): 72(ptr) Variable UniformConstant |
| 98: TypePointer Output 7(fvec4) |
| 99(fragColor): 98(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(f4): 8(ptr) Variable Function |
| Store 9(f4) 11 |
| 14: 6(float) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 13(if1) |
| 18: 17(ptr) AccessChain 9(f4) 16 |
| 19: 6(float) Load 18 |
| 20: 6(float) FAdd 19 14 |
| 21: 17(ptr) AccessChain 9(f4) 16 |
| Store 21 20 |
| 25: 22(fvec2) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 24(if2) |
| 26: 7(fvec4) Load 9(f4) |
| 27: 22(fvec2) VectorShuffle 26 26 0 1 |
| 28: 22(fvec2) FAdd 27 25 |
| 29: 7(fvec4) Load 9(f4) |
| 30: 7(fvec4) VectorShuffle 29 28 4 5 2 3 |
| Store 9(f4) 30 |
| 34: 31(fvec3) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 33(if3) |
| 35: 7(fvec4) Load 9(f4) |
| 36: 31(fvec3) VectorShuffle 35 35 0 1 2 |
| 37: 31(fvec3) FAdd 36 34 |
| 38: 7(fvec4) Load 9(f4) |
| 39: 7(fvec4) VectorShuffle 38 37 4 5 6 3 |
| Store 9(f4) 39 |
| 42: 7(fvec4) ExtInst 1(GLSL.std.450) 76(InterpolateAtCentroid) 41(if4) |
| 43: 7(fvec4) Load 9(f4) |
| 44: 7(fvec4) FAdd 43 42 |
| Store 9(f4) 44 |
| 48: 45(int) Load 47(samp) |
| 49: 6(float) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 13(if1) 48 |
| 50: 17(ptr) AccessChain 9(f4) 16 |
| 51: 6(float) Load 50 |
| 52: 6(float) FAdd 51 49 |
| 53: 17(ptr) AccessChain 9(f4) 16 |
| Store 53 52 |
| 54: 45(int) Load 47(samp) |
| 55: 22(fvec2) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 24(if2) 54 |
| 56: 7(fvec4) Load 9(f4) |
| 57: 22(fvec2) VectorShuffle 56 56 0 1 |
| 58: 22(fvec2) FAdd 57 55 |
| 59: 7(fvec4) Load 9(f4) |
| 60: 7(fvec4) VectorShuffle 59 58 4 5 2 3 |
| Store 9(f4) 60 |
| 61: 45(int) Load 47(samp) |
| 62: 31(fvec3) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 33(if3) 61 |
| 63: 7(fvec4) Load 9(f4) |
| 64: 31(fvec3) VectorShuffle 63 63 0 1 2 |
| 65: 31(fvec3) FAdd 64 62 |
| 66: 7(fvec4) Load 9(f4) |
| 67: 7(fvec4) VectorShuffle 66 65 4 5 6 3 |
| Store 9(f4) 67 |
| 68: 45(int) Load 47(samp) |
| 69: 7(fvec4) ExtInst 1(GLSL.std.450) 77(InterpolateAtSample) 41(if4) 68 |
| 70: 7(fvec4) Load 9(f4) |
| 71: 7(fvec4) FAdd 70 69 |
| Store 9(f4) 71 |
| 74: 22(fvec2) Load 73(offset) |
| 75: 6(float) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 13(if1) 74 |
| 76: 17(ptr) AccessChain 9(f4) 16 |
| 77: 6(float) Load 76 |
| 78: 6(float) FAdd 77 75 |
| 79: 17(ptr) AccessChain 9(f4) 16 |
| Store 79 78 |
| 80: 22(fvec2) Load 73(offset) |
| 81: 22(fvec2) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 24(if2) 80 |
| 82: 7(fvec4) Load 9(f4) |
| 83: 22(fvec2) VectorShuffle 82 82 0 1 |
| 84: 22(fvec2) FAdd 83 81 |
| 85: 7(fvec4) Load 9(f4) |
| 86: 7(fvec4) VectorShuffle 85 84 4 5 2 3 |
| Store 9(f4) 86 |
| 87: 22(fvec2) Load 73(offset) |
| 88: 31(fvec3) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 33(if3) 87 |
| 89: 7(fvec4) Load 9(f4) |
| 90: 31(fvec3) VectorShuffle 89 89 0 1 2 |
| 91: 31(fvec3) FAdd 90 88 |
| 92: 7(fvec4) Load 9(f4) |
| 93: 7(fvec4) VectorShuffle 92 91 4 5 6 3 |
| Store 9(f4) 93 |
| 94: 22(fvec2) Load 73(offset) |
| 95: 7(fvec4) ExtInst 1(GLSL.std.450) 78(InterpolateAtOffset) 41(if4) 94 |
| 96: 7(fvec4) Load 9(f4) |
| 97: 7(fvec4) FAdd 96 95 |
| Store 9(f4) 97 |
| 100: 7(fvec4) Load 9(f4) |
| Store 99(fragColor) 100 |
| Return |
| FunctionEnd |