| hlsl.synthesizeInput.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main(struct-PSInput-f1-u11; ( temp 4-component vector of float) |
| 0:7 Function Parameters: |
| 0:7 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:? Construct vec4 ( temp 4-component vector of float) |
| 0:8 Convert uint to float ( temp float) |
| 0:8 no_interp: direct index for structure ( temp uint) |
| 0:8 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 interp: direct index for structure ( temp float) |
| 0:8 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 Constant: |
| 0:8 0.000000 |
| 0:8 Constant: |
| 0:8 1.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child ( temp float) |
| 0:7 interp: direct index for structure ( temp float) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:? 'input.interp' (layout( location=0) in float) |
| 0:7 move second child to first child ( temp uint) |
| 0:7 no_interp: direct index for structure ( temp uint) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:7 Constant: |
| 0:7 1 (const int) |
| 0:? 'input.no_interp' (layout( location=1) flat in uint) |
| 0:7 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:7 Function Call: @main(struct-PSInput-f1-u11; ( temp 4-component vector of float) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'input.interp' (layout( location=0) in float) |
| 0:? 'input.no_interp' (layout( location=1) flat in uint) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:7 Function Definition: @main(struct-PSInput-f1-u11; ( temp 4-component vector of float) |
| 0:7 Function Parameters: |
| 0:7 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:? Construct vec4 ( temp 4-component vector of float) |
| 0:8 Convert uint to float ( temp float) |
| 0:8 no_interp: direct index for structure ( temp uint) |
| 0:8 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 interp: direct index for structure ( temp float) |
| 0:8 'input' ( in structure{ temp float interp, temp uint no_interp}) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 Constant: |
| 0:8 0.000000 |
| 0:8 Constant: |
| 0:8 1.000000 |
| 0:7 Function Definition: main( ( temp void) |
| 0:7 Function Parameters: |
| 0:? Sequence |
| 0:7 Sequence |
| 0:7 move second child to first child ( temp float) |
| 0:7 interp: direct index for structure ( temp float) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:? 'input.interp' (layout( location=0) in float) |
| 0:7 move second child to first child ( temp uint) |
| 0:7 no_interp: direct index for structure ( temp uint) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:7 Constant: |
| 0:7 1 (const int) |
| 0:? 'input.no_interp' (layout( location=1) flat in uint) |
| 0:7 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:7 Function Call: @main(struct-PSInput-f1-u11; ( temp 4-component vector of float) |
| 0:? 'input' ( temp structure{ temp float interp, temp uint no_interp}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'input.interp' (layout( location=0) in float) |
| 0:? 'input.no_interp' (layout( location=1) flat in uint) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 44 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 32 36 40 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PSInput" |
| MemberName 8(PSInput) 0 "interp" |
| MemberName 8(PSInput) 1 "no_interp" |
| Name 13 "@main(struct-PSInput-f1-u11;" |
| Name 12 "input" |
| Name 30 "input" |
| Name 32 "input.interp" |
| Name 36 "input.no_interp" |
| Name 40 "@entryPointOutput" |
| Name 41 "param" |
| Decorate 32(input.interp) Location 0 |
| Decorate 36(input.no_interp) Flat |
| Decorate 36(input.no_interp) Location 1 |
| Decorate 40(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeInt 32 0 |
| 8(PSInput): TypeStruct 6(float) 7(int) |
| 9: TypePointer Function 8(PSInput) |
| 10: TypeVector 6(float) 4 |
| 11: TypeFunction 10(fvec4) 9(ptr) |
| 15: TypeInt 32 1 |
| 16: 15(int) Constant 1 |
| 17: TypePointer Function 7(int) |
| 21: 15(int) Constant 0 |
| 22: TypePointer Function 6(float) |
| 25: 6(float) Constant 0 |
| 26: 6(float) Constant 1065353216 |
| 31: TypePointer Input 6(float) |
| 32(input.interp): 31(ptr) Variable Input |
| 35: TypePointer Input 7(int) |
| 36(input.no_interp): 35(ptr) Variable Input |
| 39: TypePointer Output 10(fvec4) |
| 40(@entryPointOutput): 39(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 30(input): 9(ptr) Variable Function |
| 41(param): 9(ptr) Variable Function |
| 33: 6(float) Load 32(input.interp) |
| 34: 22(ptr) AccessChain 30(input) 21 |
| Store 34 33 |
| 37: 7(int) Load 36(input.no_interp) |
| 38: 17(ptr) AccessChain 30(input) 16 |
| Store 38 37 |
| 42: 8(PSInput) Load 30(input) |
| Store 41(param) 42 |
| 43: 10(fvec4) FunctionCall 13(@main(struct-PSInput-f1-u11;) 41(param) |
| Store 40(@entryPointOutput) 43 |
| Return |
| FunctionEnd |
| 13(@main(struct-PSInput-f1-u11;): 10(fvec4) Function None 11 |
| 12(input): 9(ptr) FunctionParameter |
| 14: Label |
| 18: 17(ptr) AccessChain 12(input) 16 |
| 19: 7(int) Load 18 |
| 20: 6(float) ConvertUToF 19 |
| 23: 22(ptr) AccessChain 12(input) 21 |
| 24: 6(float) Load 23 |
| 27: 10(fvec4) CompositeConstruct 20 24 25 26 |
| ReturnValue 27 |
| FunctionEnd |