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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
92b5c9ee910e9872ee6a0d2655d55731d8a1aab3
/
.
/
Test
/
hlsl.imagefetch-subvec4.comp
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file
] [
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blame
]
Texture3D
<int>
IN
:
register
(
t0
);
RWTexture3D
<uint>
OUT
:
register
(
u1
);
[
numthreads
(
8
,
8
,
8
)]
void
main
(
uint3 tid
:
SV_DispatchThreadID
)
{
OUT
[
tid
]
=
IN
[
tid
];
}