#version 460 | |
#extension GL_NV_ray_tracing : enable | |
rayPayloadInNV vec4 payloadIn; // ERROR, rayPayloadIn unsupported in this stage | |
rayPayloadNV vec4 payload; // ERROR, rayPayload unsuppoted in this stage | |
uniform accelerationStructureNV accNV; | |
void main() | |
{ | |
float e12 = gl_HitTNV; // ERROR, unsupported builtin in stage | |
float e13 = gl_HitKindNV; // ERROR, unsupported builtin in stage | |
traceNV(accNV, 0, 0, 1, 1, 0, vec3(0.0f), 0.5f, vec3(1.0f), 0.75f, 0); // ERROR, unsupported | |
} |