#version 450 | |
#extension GL_ARB_gpu_shader_int64 : require | |
layout(local_size_x = 54) in; | |
layout(location=4) uniform int64_t arg0; | |
layout(location=5) uniform uint arg1; | |
void main() | |
{ | |
uint64_t result = arg0 << arg1; | |
result = arg0 >> arg1; | |
result <<= arg1; | |
result >>= arg1; | |
} |