blob: adddf3e51803fc96d70f5a978f916980e7511532 [file] [log] [blame]
#version 450
#extension GL_ARB_fragment_shader_interlock : enable
layout(pixel_interlock_ordered) out;
layout(pixel_interlock_ordered) in;
layout(pixel_interlock_unordered) in;
void foo()
{
beginInvocationInterlockARB();
endInvocationInterlockARB();
}
void main() {
endInvocationInterlockARB();
beginInvocationInterlockARB();
return;
endInvocationInterlockARB();
}