| // |
| //Copyright (C) 2016 LunarG, Inc. |
| // |
| //All rights reserved. |
| // |
| //Redistribution and use in source and binary forms, with or without |
| //modification, are permitted provided that the following conditions |
| //are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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| //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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| //POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| #ifndef _HLSLPARSEABLES_INCLUDED_ |
| #define _HLSLPARSEABLES_INCLUDED_ |
| |
| #include "../glslang/MachineIndependent/Initialize.h" |
| |
| namespace glslang { |
| |
| // |
| // This is an HLSL specific derivation of TBuiltInParseables. See comment |
| // above TBuiltInParseables for details. |
| // |
| class TBuiltInParseablesHlsl : public TBuiltInParseables { |
| public: |
| POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator()) |
| TBuiltInParseablesHlsl(); |
| void initialize(int version, EProfile, int spv, int vulkan); |
| void initialize(const TBuiltInResource& resources, int version, EProfile, int spv, int vulkan, EShLanguage); |
| |
| void identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable); |
| |
| void identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources); |
| }; |
| |
| } // end namespace glslang |
| |
| #endif // _HLSLPARSEABLES_INCLUDED_ |