| // |
| //Copyright (C) 2016 Google, Inc. |
| // |
| //All rights reserved. |
| // |
| //Redistribution and use in source and binary forms, with or without |
| //modification, are permitted provided that the following conditions |
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| // |
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| // |
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| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of Google, Inc., nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| // |
| |
| #ifndef HLSLTOKENSTREAM_H_ |
| #define HLSLTOKENSTREAM_H_ |
| |
| #include "hlslScanContext.h" |
| |
| namespace glslang { |
| |
| class HlslTokenStream { |
| public: |
| explicit HlslTokenStream(HlslScanContext& scanner) |
| : scanner(scanner), preTokenStackSize(0) { } |
| virtual ~HlslTokenStream() { } |
| |
| public: |
| void advanceToken(); |
| void recedeToken(); |
| bool acceptTokenClass(EHlslTokenClass); |
| EHlslTokenClass peek() const; |
| bool peekTokenClass(EHlslTokenClass) const; |
| |
| protected: |
| HlslToken token; // the token we are currently looking at, but have not yet accepted |
| |
| private: |
| HlslScanContext& scanner; // lexical scanner, to get next token |
| |
| // Previously scanned tokens, returned for future advances, |
| // so logically in front of the token stream. |
| // Is logically a stack; needs last in last out semantics. |
| // Currently implemented as a stack of size 1. |
| HlslToken preTokenStack; |
| int preTokenStackSize; |
| void pushPreToken(const HlslToken&); |
| HlslToken popPreToken(); |
| |
| // Previously scanned tokens, not yet return for future advances, |
| // but available for that. |
| // Is logically a fifo for normal advances, and a stack for recession. |
| // Currently implemented with an intrinsic size of 1. |
| HlslToken tokenBuffer; |
| void pushTokenBuffer(const HlslToken&); |
| HlslToken popTokenBuffer(); |
| }; |
| |
| } // end namespace glslang |
| |
| #endif // HLSLTOKENSTREAM_H_ |