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gerrit-public.fairphone.software
/
platform
/
external
/
deqp-deps
/
glslang
/
b2b3d81e9bb0603f8b59e470aec3b3b513c10378
/
.
/
Test
/
hlsl.precedence2.frag
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int
PixelShaderFunction
(
int
a1
,
int
a2
,
int
a3
,
int
a4
)
:
COLOR0
{
return
(
a1
*
a2
+
a3
<<
a4
)
+
(
a1
<<
a2
+
a3
*
a4
);
}