#version 450 | |
#extension GL_NV_shading_rate_image : require | |
layout (location = 0) out vec2 FragmentSize; | |
layout (location = 2) out int InvocationsPerPixel; | |
void main () { | |
FragmentSize = gl_FragmentSizeNV; | |
InvocationsPerPixel = gl_InvocationsPerPixelNV; | |
} |