300layout.frag | |
ERROR: 0:4: 'location qualifier on input' : not supported in this stage: fragment | |
ERROR: 0:4: 'location qualifier on input' : not supported for this version or the enabled extensions | |
ERROR: 0:17: 'location' : too large for fragment output | |
ERROR: 0:18: 'location' : too large for fragment output | |
ERROR: 0:18: 'location' : overlapping use of location 41 | |
ERROR: 0:19: 'location' : too large for fragment output | |
ERROR: 0:19: 'location' : overlapping use of location 40 | |
ERROR: 7 compilation errors. No code generated. | |
Shader version: 300 | |
ERROR: node is still EOpNull! | |
0:10 Function Definition: main( (void) | |
0:10 Function Parameters: | |
0:12 Sequence | |
0:12 move second child to first child (mediump 4-component vector of float) | |
0:12 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:12 'color' (layout(location=2 ) smooth in mediump 4-component vector of float) | |
0:13 move second child to first child (mediump 4-component vector of float) | |
0:13 'p' (layout(location=3 ) out mediump 4-component vector of float) | |
0:13 'pos' (smooth in mediump 4-component vector of float) | |
0:14 move second child to first child (mediump 4-component vector of float) | |
0:14 direct index (layout(location=4 ) mediump 4-component vector of float) | |
0:14 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float) | |
0:14 Constant: | |
0:14 1 (const int) | |
0:14 'pos' (smooth in mediump 4-component vector of float) | |
0:? Linker Objects | |
0:? 'pos' (smooth in mediump 4-component vector of float) | |
0:? 'color' (layout(location=2 ) smooth in mediump 4-component vector of float) | |
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:? 'p' (layout(location=3 ) out mediump 4-component vector of float) | |
0:? 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float) | |
0:? 'ca' (layout(location=40 ) out 4-element array of mediump float) | |
0:? 'cb' (layout(location=41 ) out 2-element array of mediump float) | |
0:? 'cc' (layout(location=39 ) out 6-element array of mediump float) | |
Linked fragment stage: | |
Shader version: 300 | |
ERROR: node is still EOpNull! | |
0:10 Function Definition: main( (void) | |
0:10 Function Parameters: | |
0:12 Sequence | |
0:12 move second child to first child (mediump 4-component vector of float) | |
0:12 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:12 'color' (layout(location=2 ) smooth in mediump 4-component vector of float) | |
0:13 move second child to first child (mediump 4-component vector of float) | |
0:13 'p' (layout(location=3 ) out mediump 4-component vector of float) | |
0:13 'pos' (smooth in mediump 4-component vector of float) | |
0:14 move second child to first child (mediump 4-component vector of float) | |
0:14 direct index (layout(location=4 ) mediump 4-component vector of float) | |
0:14 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float) | |
0:14 Constant: | |
0:14 1 (const int) | |
0:14 'pos' (smooth in mediump 4-component vector of float) | |
0:? Linker Objects | |
0:? 'pos' (smooth in mediump 4-component vector of float) | |
0:? 'color' (layout(location=2 ) smooth in mediump 4-component vector of float) | |
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float) | |
0:? 'p' (layout(location=3 ) out mediump 4-component vector of float) | |
0:? 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float) | |
0:? 'ca' (layout(location=40 ) out 4-element array of mediump float) | |
0:? 'cb' (layout(location=41 ) out 2-element array of mediump float) | |
0:? 'cc' (layout(location=39 ) out 6-element array of mediump float) | |