blob: d1437f0645213fcc3e99400e19dc880ad235577b [file] [log] [blame]
float4 PixelShaderFunction() : COLOR0
{
if (WaveIsFirstLane())
{
return float4(1, 2, 3, 4);
}
else
{
return float4(4, 3, 2, 1);
}
}