#version 450 | |
layout(binding = 0) buffer block { | |
float m0; | |
vec3 m4; | |
////// | |
float m16; | |
layout(offset=20) vec3 m20; | |
///// | |
vec3 m32; | |
///// | |
vec2 m48; | |
vec2 m56; | |
//// | |
float m64; | |
vec2 m68; | |
float m76; | |
////// | |
float m80; | |
layout(offset=88) vec2 m88; | |
////// | |
vec2 m96; | |
/////// | |
dvec2 m112; | |
}; | |
void main() {} |